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authorCampbell Barton <ideasman42@gmail.com>2010-12-08 08:51:16 +0300
committerCampbell Barton <ideasman42@gmail.com>2010-12-08 08:51:16 +0300
commit2692dc55619905b504b7273ea9eaa9f7350acf9b (patch)
treeb08bea42f851f5a26fdd65c98345f66aecbee82e /source/CMakeLists.txt
parent1f16e68af9b1be88232eef44b2d3206884d12449 (diff)
bugfix [#25082] minor bug. RGB to Intensity doesn't works for Lamps
- This is working correctly but confusing, made more confusing by UI problems, corrected these and updated tooltop for 'tex.use_rgb_to_intensity' - bad RNA arguments used for lamps (left over from RNA renaming). - use isinstance(...), rather then comparing type() directly, this failed with lamp type checks. - removed redundant argument to internal texture UI function factor_but(). - the texture color was drawn inactive when it was used in some cases. Note. AFAIK its not possible to do a general check to see if a texture is colored or not, eg: its possible a plugin texture returns color in some cases and greyscale in others. so for now always have color button active.
Diffstat (limited to 'source/CMakeLists.txt')
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