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authorKester Maddock <Christopher.Maddock.1@uni.massey.ac.nz>2004-07-17 06:44:24 +0400
committerKester Maddock <Christopher.Maddock.1@uni.massey.ac.nz>2004-07-17 06:44:24 +0400
commita57cd82e9fd7676de9711838c3181f0e59babf5a (patch)
tree5e295a39b849e741ed28437d52a0fbb4999de254 /source/Makefile
parentd5585a35896c0693bf0b443ab8a210a71e6d5efc (diff)
Remove all the autoconf stuff for QHull & SOLID and use the Makefiles.
This should make building Solid & Qhull much more reliable.
Diffstat (limited to 'source/Makefile')
-rw-r--r--source/Makefile12
1 files changed, 6 insertions, 6 deletions
diff --git a/source/Makefile b/source/Makefile
index ccf4bb53043..dd01a940779 100644
--- a/source/Makefile
+++ b/source/Makefile
@@ -109,7 +109,7 @@ ifneq ($(NAN_NO_KETSJI),true)
COMLIB += $(OCGDIR)/gameengine/blconverter/$(DEBUG_DIR)libblconverter.a
COMLIB += $(OCGDIR)/gameengine/blphys/common/$(DEBUG_DIR)libcommon.a
COMLIB += $(OCGDIR)/gameengine/ketsji/$(DEBUG_DIR)libketsji.a
- COMLIB += $(NAN_SOLID)/lib/libsolid.a
+ COMLIB += $(NAN_SOLID)/lib/libsolid.a $(NAN_SOLID)/lib/libsolid_broad.a $(NAN_SOLID)/lib/libsolid_complex.a $(NAN_SOLID)/lib/libsolid_convex.a
COMLIB += $(OCGDIR)/gameengine/blphys/sumo/$(DEBUG_DIR)libsumo.a
COMLIB += $(OCGDIR)/gameengine/blphys/fuzzics/$(DEBUG_DIR)libfuzzics.a
COMLIB += $(NAN_QHULL)/lib/libqhull.a
@@ -313,12 +313,12 @@ ifeq ($(OS),linux)
BINTARGETS += blenderplayer
endif
ifeq ($(CPU),i386)
- BINTARGETS = plugin
- # BINTARGETS += ptest
- BINTARGETS += xplink
- BINTARGETS += blenderdynamic
+ BINTARGETS = blenderdynamic
BINTARGETS += blenderplayer
BINTARGETS += blenderstatic
+ ifneq ($(NAN_NO_PLUGIN),true)
+ BINTARGETS += plugin xplink
+ endif
endif
ifeq ($(CPU),powerpc)
BINTARGETS = blenderdynamic
@@ -413,7 +413,7 @@ ifeq ($(OS),windows)
ifeq ($(FREE_WINDOWS),true)
PYLIB = $(NAN_PYTHON)/lib/freepy.a
else
- PYLIB = $(NAN_PYTHON)/lib/python22.lib
+ PYLIB = $(NAN_PYTHON)/lib/python23.lib
endif
PYPLAYERLIB = $(NAN_PYTHON)/static/*.obj