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authorTon Roosendaal <ton@blender.org>2008-11-02 21:12:45 +0300
committerTon Roosendaal <ton@blender.org>2008-11-02 21:12:45 +0300
commitdb24487449b1340eed2f29394fdbcdf2e7acc3ea (patch)
tree68987259338e1acbb4baad1dcae0edfcabda6276 /source/Makefile
parenta775719e23aecfd09accff61d16ba59514538416 (diff)
Makefile fixes for compiling with new videotexture code.
Also: buttons for logic, controllers, didn't line up correct when multiple objects were selected (too little space)
Diffstat (limited to 'source/Makefile')
-rw-r--r--source/Makefile1
1 files changed, 1 insertions, 0 deletions
diff --git a/source/Makefile b/source/Makefile
index 99155206987..558a844eca7 100644
--- a/source/Makefile
+++ b/source/Makefile
@@ -142,6 +142,7 @@ ifneq ($(NAN_NO_KETSJI),true)
COMLIB += $(OCGDIR)/gameengine/OpenGLrasterizer/$(DEBUG_DIR)libOpenGLrasterizer.a
COMLIB += $(OCGDIR)/gameengine/expression/$(DEBUG_DIR)libexpression.a
COMLIB += $(OCGDIR)/gameengine/scenegraph/$(DEBUG_DIR)libscenegraph.a
+ COMLIB += $(OCGDIR)/gameengine/videotex/$(DEBUG_DIR)libvideotex.a
# COMLIB += $(OCGDIR)/sumo/$(DEBUG_DIR)libfuzzics.a
# COMLIB += $(OCGDIR)/sumo/$(DEBUG_DIR)libsolid.a
COMLIB += $(NAN_MOTO)/lib/libmoto.a