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authorBrecht Van Lommel <brechtvanlommel@pandora.be>2008-09-13 18:21:06 +0400
committerBrecht Van Lommel <brechtvanlommel@pandora.be>2008-09-13 18:21:06 +0400
commit63ecf9966ec98ba9135a0229b4601e25c60d53b0 (patch)
tree9ab9c4019a1a1b208b714677d81e4bf596b83399 /source/Makefile
parentce41cfa40a1c5db8b8091f64ab0d6f3b5d116cde (diff)
Fix to make blenderplayer compile with makefiles on Mac OS X. It worked
on Linux already, I think there is a difference in the linker.
Diffstat (limited to 'source/Makefile')
-rw-r--r--source/Makefile1
1 files changed, 1 insertions, 0 deletions
diff --git a/source/Makefile b/source/Makefile
index aebeb8f30c2..37833a5829c 100644
--- a/source/Makefile
+++ b/source/Makefile
@@ -242,6 +242,7 @@ endif
SPLIB1 = $(OCGDIR)/gameengine/GamePlayer/ghost/$(DEBUG_DIR)libghost.a
SPLIB1 += $(OCGDIR)/gameengine/GamePlayer/common/$(DEBUG_DIR)libcommon.a
+SPLIB1 += $(OCGDIR)/gameengine/blconverter/$(DEBUG_DIR)libblconverter.a
SPLIB1 += $(NAN_STRING)/lib/$(DEBUG_DIR)libstring.a
SPLIB1 += $(NAN_GHOST)/lib/$(DEBUG_DIR)libghost.a