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author | Michel Selten <michel@mselten.demon.nl> | 2004-02-15 22:25:32 +0300 |
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committer | Michel Selten <michel@mselten.demon.nl> | 2004-02-15 22:25:32 +0300 |
commit | 9330e553e88fe77b3a08cfac3a13046031b58e56 (patch) | |
tree | 69b9155aad185dc347bef0dcffaf8c538980fb72 /source/SConscript | |
parent | 2fbf2b3775405566eb5906da2c7223eb9b626427 (diff) |
SCons updates
* libraries are now generated in [BUILD_DIR]/lib
* passed the user_options to all libraries now.
This means I could remove a couple of Export/Import lines.
* Changed the order in source/blender/src/SConscript and
source/gameengine/SConscript.
All libraries are now sorted alphabetically. This has no impact on the build
process.
Diffstat (limited to 'source/SConscript')
-rw-r--r-- | source/SConscript | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/source/SConscript b/source/SConscript index 188c7c30051..e0005569caf 100644 --- a/source/SConscript +++ b/source/SConscript @@ -1,6 +1,6 @@ -Import ('use_gameengine') +Import ('user_options_dict') SConscript(['blender/SConscript', 'kernel/SConscript']) -if use_gameengine == 'true': +if user_options_dict['BUILD_GAMEENGINE'] == 1: SConscript (['gameengine/SConscript']) |