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authorMichel Selten <michel@mselten.demon.nl>2004-02-15 22:25:32 +0300
committerMichel Selten <michel@mselten.demon.nl>2004-02-15 22:25:32 +0300
commit9330e553e88fe77b3a08cfac3a13046031b58e56 (patch)
tree69b9155aad185dc347bef0dcffaf8c538980fb72 /source/SConscript
parent2fbf2b3775405566eb5906da2c7223eb9b626427 (diff)
SCons updates
* libraries are now generated in [BUILD_DIR]/lib * passed the user_options to all libraries now. This means I could remove a couple of Export/Import lines. * Changed the order in source/blender/src/SConscript and source/gameengine/SConscript. All libraries are now sorted alphabetically. This has no impact on the build process.
Diffstat (limited to 'source/SConscript')
-rw-r--r--source/SConscript4
1 files changed, 2 insertions, 2 deletions
diff --git a/source/SConscript b/source/SConscript
index 188c7c30051..e0005569caf 100644
--- a/source/SConscript
+++ b/source/SConscript
@@ -1,6 +1,6 @@
-Import ('use_gameengine')
+Import ('user_options_dict')
SConscript(['blender/SConscript',
'kernel/SConscript'])
-if use_gameengine == 'true':
+if user_options_dict['BUILD_GAMEENGINE'] == 1:
SConscript (['gameengine/SConscript'])