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author | Dalai Felinto <dfelinto@gmail.com> | 2017-06-15 12:31:43 +0300 |
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committer | Dalai Felinto <dfelinto@gmail.com> | 2017-06-15 12:31:45 +0300 |
commit | 1a7099f3ecf52fa8a54c2ba3f652d5827ca9103c (patch) | |
tree | f52e4768a0579a98654dcd57539a419b7f767716 /source/blender/CMakeLists.txt | |
parent | 826f3c715ce176894a558540ef97dc47125df12b (diff) |
Fix T51463: Eevee motion blur not working (with AMD)
GLSL needs FragColor to be initialized. The default vec4 value seems to be
implementation dependent. Or it's a bug on Mesa/AMD.
Diffstat (limited to 'source/blender/CMakeLists.txt')
0 files changed, 0 insertions, 0 deletions