diff options
author | Sybren A. Stüvel <sybren@stuvel.eu> | 2017-04-12 13:15:32 +0300 |
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committer | Sybren A. Stüvel <sybren@stuvel.eu> | 2017-04-12 13:21:08 +0300 |
commit | 642728b3395a49895526348e7a8b294e72ef6dcf (patch) | |
tree | f36e9946884a68701479f54f079d8501dd6b0f6c /source/blender/alembic/intern/abc_transform.cc | |
parent | de3c98d62b1ec8e9ad9ea01cb85d47064751ba24 (diff) |
Alembic export: fixed exporting as "flat"
This exports all objects in world coordinates without parenting.
Diffstat (limited to 'source/blender/alembic/intern/abc_transform.cc')
-rw-r--r-- | source/blender/alembic/intern/abc_transform.cc | 14 |
1 files changed, 8 insertions, 6 deletions
diff --git a/source/blender/alembic/intern/abc_transform.cc b/source/blender/alembic/intern/abc_transform.cc index cad1eae4764..2e626edeb8b 100644 --- a/source/blender/alembic/intern/abc_transform.cc +++ b/source/blender/alembic/intern/abc_transform.cc @@ -71,6 +71,9 @@ AbcTransformWriter::AbcTransformWriter(Object *ob, m_xform = OXform(abc_parent, get_id_name(m_object), time_sampling); m_schema = m_xform.getSchema(); + + /* Blender objects can't have a parent without inheriting the transform. */ + m_inherits_xform = parent != NULL; } void AbcTransformWriter::do_write() @@ -86,20 +89,18 @@ void AbcTransformWriter::do_write() } float yup_mat[4][4]; - create_transform_matrix(m_object, yup_mat); + create_transform_matrix(m_object, yup_mat, + m_inherits_xform ? ABC_MATRIX_LOCAL : ABC_MATRIX_WORLD); /* Only apply rotation to root camera, parenting will propagate it. */ - if (m_object->type == OB_CAMERA && !has_parent_camera(m_object)) { + if (m_object->type == OB_CAMERA && (!m_inherits_xform || !has_parent_camera(m_object))) { float rot_mat[4][4]; axis_angle_to_mat4_single(rot_mat, 'X', -M_PI_2); mul_m4_m4m4(yup_mat, yup_mat, rot_mat); } - if (!m_object->parent) { + if (!m_object->parent || !m_inherits_xform) { /* Only apply scaling to root objects, parenting will propagate it. */ - /* TODO Sybren: when we're exporting as "flat", i.e. non-hierarchial, - * we should apply the scale even when the object has a parent - * Blender Object. */ float scale_mat[4][4]; scale_m4_fl(scale_mat, m_settings.global_scale); scale_mat[3][3] = m_settings.global_scale; /* also scale translation */ @@ -108,6 +109,7 @@ void AbcTransformWriter::do_write() m_matrix = convert_matrix(yup_mat); m_sample.setMatrix(m_matrix); + m_sample.setInheritsXforms(m_inherits_xform); m_schema.set(m_sample); } |