diff options
author | Sybren A. Stüvel <sybren@blender.org> | 2020-02-14 17:41:02 +0300 |
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committer | Sybren A. Stüvel <sybren@blender.org> | 2020-02-14 17:41:17 +0300 |
commit | fb2f100d8949463358fbb3a1ae64c425198fb033 (patch) | |
tree | e9d9edf52b36a2a131179e8fef44c6df502a5bf3 /source/blender/alembic/intern | |
parent | 451bd5fd7918fe8d2c2f88cb4134e08e46c17eb0 (diff) |
Cleanup: Alembic, renamed and moved convert_matrix function
The `convert_matrix()` function just converts between the Alembic and
Blender matrix data types, and doesn't do any coordinate system conversion.
To clarify this, the function has now been renamed to
`convert_matrix_datatype()`.
I also moved the implementations next to each other in the source file,
so that it's visible that there are actually two of them.
No functional changes.
Diffstat (limited to 'source/blender/alembic/intern')
-rw-r--r-- | source/blender/alembic/intern/abc_object.cc | 2 | ||||
-rw-r--r-- | source/blender/alembic/intern/abc_transform.cc | 2 | ||||
-rw-r--r-- | source/blender/alembic/intern/abc_util.cc | 20 | ||||
-rw-r--r-- | source/blender/alembic/intern/abc_util.h | 7 |
4 files changed, 15 insertions, 16 deletions
diff --git a/source/blender/alembic/intern/abc_object.cc b/source/blender/alembic/intern/abc_object.cc index 4799ed557c8..76aec9ad998 100644 --- a/source/blender/alembic/intern/abc_object.cc +++ b/source/blender/alembic/intern/abc_object.cc @@ -339,7 +339,7 @@ void AbcObjectReader::read_matrix(float r_mat[4][4] /* local matrix */, } const Imath::M44d matrix = get_matrix(schema, time); - convert_matrix(matrix, r_mat); + convert_matrix_datatype(matrix, r_mat); copy_m44_axis_swap(r_mat, r_mat, ABC_ZUP_FROM_YUP); /* Convert from Maya to Blender camera orientation. Children of this camera diff --git a/source/blender/alembic/intern/abc_transform.cc b/source/blender/alembic/intern/abc_transform.cc index 838e657fee9..5135af131b1 100644 --- a/source/blender/alembic/intern/abc_transform.cc +++ b/source/blender/alembic/intern/abc_transform.cc @@ -105,7 +105,7 @@ void AbcTransformWriter::do_write() yup_mat[3][3] /= m_settings.global_scale; /* normalise the homogeneous component */ } - m_matrix = convert_matrix(yup_mat); + m_matrix = convert_matrix_datatype(yup_mat); m_sample.setMatrix(m_matrix); m_sample.setInheritsXforms(m_inherits_xform); m_schema.set(m_sample); diff --git a/source/blender/alembic/intern/abc_util.cc b/source/blender/alembic/intern/abc_util.cc index 56978374512..9a4d4e1a8cc 100644 --- a/source/blender/alembic/intern/abc_util.cc +++ b/source/blender/alembic/intern/abc_util.cc @@ -86,7 +86,7 @@ std::string get_object_dag_path_name(const Object *const ob, Object *dupli_paren return name; } -Imath::M44d convert_matrix(float mat[4][4]) +Imath::M44d convert_matrix_datatype(float mat[4][4]) { Imath::M44d m; @@ -99,6 +99,15 @@ Imath::M44d convert_matrix(float mat[4][4]) return m; } +void convert_matrix_datatype(const Imath::M44d &xform, float r_mat[4][4]) +{ + for (int i = 0; i < 4; i++) { + for (int j = 0; j < 4; j++) { + r_mat[i][j] = static_cast<float>(xform[i][j]); + } + } +} + void split(const std::string &s, const char delim, std::vector<std::string> &tokens) { tokens.clear(); @@ -224,15 +233,6 @@ void copy_m44_axis_swap(float dst_mat[4][4], float src_mat[4][4], AbcAxisSwapMod mul_m4_m4m4(dst_mat, dst_mat, dst_scale_mat); } -void convert_matrix(const Imath::M44d &xform, float r_mat[4][4]) -{ - for (int i = 0; i < 4; i++) { - for (int j = 0; j < 4; j++) { - r_mat[i][j] = static_cast<float>(xform[i][j]); - } - } -} - /* Recompute transform matrix of object in new coordinate system * (from Z-Up to Y-Up). */ void create_transform_matrix(Object *obj, diff --git a/source/blender/alembic/intern/abc_util.h b/source/blender/alembic/intern/abc_util.h index bfeded37c12..0b3462c2132 100644 --- a/source/blender/alembic/intern/abc_util.h +++ b/source/blender/alembic/intern/abc_util.h @@ -52,7 +52,9 @@ std::string get_id_name(const Object *const ob); std::string get_object_dag_path_name(const Object *const ob, Object *dupli_parent); /* Convert from float to Alembic matrix representations. Does NOT convert from Z-up to Y-up. */ -Imath::M44d convert_matrix(float mat[4][4]); +Imath::M44d convert_matrix_datatype(float mat[4][4]); +/* Convert from Alembic to float matrix representations. Does NOT convert from Y-up to Z-up. */ +void convert_matrix_datatype(const Imath::M44d &xform, float r_mat[4][4]); typedef enum { ABC_MATRIX_WORLD = 1, @@ -70,9 +72,6 @@ template<class TContainer> bool begins_with(const TContainer &input, const TCont return input.size() >= match.size() && std::equal(match.begin(), match.end(), input.begin()); } -/* Convert from Alembic to float matrix representations. Does NOT convert from Y-up to Z-up. */ -void convert_matrix(const Imath::M44d &xform, float r_mat[4][4]); - template<typename Schema> void get_min_max_time_ex(const Schema &schema, chrono_t &min, chrono_t &max) { |