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authorSybren A. Stüvel <sybren@stuvel.eu>2017-04-25 11:01:34 +0300
committerSybren A. Stüvel <sybren@stuvel.eu>2017-04-25 11:01:34 +0300
commit573f6d1ec45f02d4dadf292433874cbced2a5f32 (patch)
tree93e35f9fba3226e7d679c0fe688b6257ecc5a22a /source/blender/alembic
parent7398b3b71b48ca80867cb899494d28790821846e (diff)
Fix T51284: Mesh not skinned
Diffstat (limited to 'source/blender/alembic')
-rw-r--r--source/blender/alembic/intern/abc_object.h8
1 files changed, 4 insertions, 4 deletions
diff --git a/source/blender/alembic/intern/abc_object.h b/source/blender/alembic/intern/abc_object.h
index a9dbaa89c97..c5da84d3c2a 100644
--- a/source/blender/alembic/intern/abc_object.h
+++ b/source/blender/alembic/intern/abc_object.h
@@ -172,10 +172,10 @@ public:
virtual void readObjectData(Main *bmain, const Alembic::Abc::ISampleSelector &sample_sel) = 0;
- DerivedMesh *read_derivedmesh(DerivedMesh *dm,
- const Alembic::Abc::ISampleSelector &sample_sel,
- int read_flag,
- const char **err_str);
+ virtual DerivedMesh *read_derivedmesh(DerivedMesh *dm,
+ const Alembic::Abc::ISampleSelector &sample_sel,
+ int read_flag,
+ const char **err_str);
/** Reads the object matrix and sets up an object transform if animated. */
void setupObjectTransform(const float time);