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authorDiego Borghetti <bdiego@gmail.com>2009-03-30 09:32:46 +0400
committerDiego Borghetti <bdiego@gmail.com>2009-03-30 09:32:46 +0400
commit22fec544c8d07e6099580b0e799e309dcfeeed6b (patch)
treee050dc77c05886243a495fefff3a1d5c70a9b974 /source/blender/blenfont/BLF_api.h
parente4ee708cef163ca3a1f83f16d821fcdb7a3e98a4 (diff)
Add blender internal font.
This is the old bmfont library but using textures. I made small test in the space Info and work fine, commit now to finish tomorrow from work.
Diffstat (limited to 'source/blender/blenfont/BLF_api.h')
-rw-r--r--source/blender/blenfont/BLF_api.h3
1 files changed, 3 insertions, 0 deletions
diff --git a/source/blender/blenfont/BLF_api.h b/source/blender/blenfont/BLF_api.h
index 0e96bf8ceb1..71554df57ab 100644
--- a/source/blender/blenfont/BLF_api.h
+++ b/source/blender/blenfont/BLF_api.h
@@ -52,6 +52,9 @@ void BLF_clipping(float xmin, float ymin, float xmax, float ymax);
void BLF_enable(int option);
void BLF_disable(int option);
+/* return the id of the current font. */
+int BLF_get(void);
+
/* Read the .Blanguages file, return 1 on success or 0 if fails. */
int BLF_lang_init(void);