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author | Diego Borghetti <bdiego@gmail.com> | 2009-03-30 09:32:46 +0400 |
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committer | Diego Borghetti <bdiego@gmail.com> | 2009-03-30 09:32:46 +0400 |
commit | 22fec544c8d07e6099580b0e799e309dcfeeed6b (patch) | |
tree | e050dc77c05886243a495fefff3a1d5c70a9b974 /source/blender/blenfont/BLF_api.h | |
parent | e4ee708cef163ca3a1f83f16d821fcdb7a3e98a4 (diff) |
Add blender internal font.
This is the old bmfont library but using textures.
I made small test in the space Info and work fine,
commit now to finish tomorrow from work.
Diffstat (limited to 'source/blender/blenfont/BLF_api.h')
-rw-r--r-- | source/blender/blenfont/BLF_api.h | 3 |
1 files changed, 3 insertions, 0 deletions
diff --git a/source/blender/blenfont/BLF_api.h b/source/blender/blenfont/BLF_api.h index 0e96bf8ceb1..71554df57ab 100644 --- a/source/blender/blenfont/BLF_api.h +++ b/source/blender/blenfont/BLF_api.h @@ -52,6 +52,9 @@ void BLF_clipping(float xmin, float ymin, float xmax, float ymax); void BLF_enable(int option); void BLF_disable(int option); +/* return the id of the current font. */ +int BLF_get(void); + /* Read the .Blanguages file, return 1 on success or 0 if fails. */ int BLF_lang_init(void); |