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authorXiao Xiangquan <xiaoxiangquan@gmail.com>2011-06-02 15:22:22 +0400
committerXiao Xiangquan <xiaoxiangquan@gmail.com>2011-06-02 15:22:22 +0400
commita40e1302ae68ff4a5ce3078bdacb43653ba5e1af (patch)
treee48fd29988ec9e7fd2a9df320219ccc97c30f5ec /source/blender/blenfont/BLF_api.h
parentb0cc5b9d4c47625864272654197c4c6ff3f50976 (diff)
Almost complete the i18n system, including:
Copy unifont..ttf.gz from source tree to target datafile path( now ONLY works with cmake ); Set the locale the same with system's setting; If need unicode font, unzip and load unifont when init ui styles; Apply gettext() to labels in space_info.py, who are the main menu items. Each of these should have been commit one by one. As they work well according to my tests, so I just lazily send a long list.
Diffstat (limited to 'source/blender/blenfont/BLF_api.h')
-rw-r--r--source/blender/blenfont/BLF_api.h6
1 files changed, 6 insertions, 0 deletions
diff --git a/source/blender/blenfont/BLF_api.h b/source/blender/blenfont/BLF_api.h
index 79c8c3b9a1a..05f383cdace 100644
--- a/source/blender/blenfont/BLF_api.h
+++ b/source/blender/blenfont/BLF_api.h
@@ -188,6 +188,8 @@ void BLF_lang_init(void);
/* Set the current locale. */
void BLF_lang_set(const char *);
+/* Get the current locale. */
+char* BLF_lang_get(void);
/* Set the current encoding name. */
void BLF_lang_encoding_name(const char *str);
@@ -218,4 +220,8 @@ void BLF_dir_free(char **dirs, int count);
extern int blf_mono_font;
extern int blf_mono_font_render; // dont mess drawing with render threads.
+// XXX, me, too
+extern int blf_unifont;
+extern int blf_unifont_render; // dont mess drawing with render threads.
+
#endif /* BLF_API_H */