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authorDiego Borghetti <bdiego@gmail.com>2009-07-11 00:18:19 +0400
committerDiego Borghetti <bdiego@gmail.com>2009-07-11 00:18:19 +0400
commitad59d04c77a9b096fd4d7454b0d59e9bf30ffca6 (patch)
treed37ecff1df7bd5e357930aca008994636cc8a6f2 /source/blender/blenfont/BLF_api.h
parent2e3e044d27e90dc87bdce6af9cef77d9543e4d89 (diff)
Yes!! a nice font again!!
Matt, I found the problem in one of my previous commit, so I revert all my changes and now the font look good again. Also remove all the options (kerning, overlap and user kerning), I want to make this a little better.
Diffstat (limited to 'source/blender/blenfont/BLF_api.h')
-rw-r--r--source/blender/blenfont/BLF_api.h6
1 files changed, 1 insertions, 5 deletions
diff --git a/source/blender/blenfont/BLF_api.h b/source/blender/blenfont/BLF_api.h
index c373fde5693..53f108f87eb 100644
--- a/source/blender/blenfont/BLF_api.h
+++ b/source/blender/blenfont/BLF_api.h
@@ -90,7 +90,6 @@ void BLF_default_rotation(float angle);
void BLF_rotation(float angle);
void BLF_clipping(float xmin, float ymin, float xmax, float ymax);
void BLF_blur(int size);
-void BLF_kerning(float space);
void BLF_enable(int option);
void BLF_disable(int option);
@@ -137,10 +136,7 @@ void BLF_dir_free(char **dirs, int count);
/* font->flags. */
#define BLF_ROTATION (1<<0)
#define BLF_CLIPPING (1<<1)
-#define BLF_FONT_KERNING (1<<2)
-#define BLF_USER_KERNING (1<<3)
-#define BLF_SHADOW (1<<4)
-#define BLF_OVERLAP_CHAR (1<<5)
+#define BLF_SHADOW (1<<2)
/* font->mode. */
#define BLF_MODE_TEXTURE 0