Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
authorDiego Borghetti <bdiego@gmail.com>2009-06-23 20:27:35 +0400
committerDiego Borghetti <bdiego@gmail.com>2009-06-23 20:27:35 +0400
commitcb59bf722e597899c0653777f72bcc85ab476eca (patch)
tree1fc9a3f2ed1b1e7e12356191fe1bc93c228d42a3 /source/blender/blenfont/BLF_api.h
parenteb22a7b2102cceb432e3545cd342956e92873a49 (diff)
Move shadow option (for text) from editor/interface to blenfont.
Two new function: BLF_shadow: set the level (for blur) and the shadow color. BLF_shadow_offset: set the x and y offset for shadow. (this is the current position plus offset) By default shadow is not enable in the font, so before draw the text you need call BLF_enable(BLF_SHADOW), also remember disable the option in the end.
Diffstat (limited to 'source/blender/blenfont/BLF_api.h')
-rw-r--r--source/blender/blenfont/BLF_api.h16
1 files changed, 16 insertions, 0 deletions
diff --git a/source/blender/blenfont/BLF_api.h b/source/blender/blenfont/BLF_api.h
index e871de490f3..cb64615d64c 100644
--- a/source/blender/blenfont/BLF_api.h
+++ b/source/blender/blenfont/BLF_api.h
@@ -91,6 +91,21 @@ void BLF_enable(int option);
void BLF_disable(int option);
/*
+ * Shadow options, level is the blur level, can be 3, 5 or 0 and
+ * the other argument are the rgba color.
+ * Take care that shadow need to be enable using BLF_enable!!.
+ */
+void BLF_shadow(int level, float r, float g, float b, float a);
+
+/*
+ * Set the offset for shadow text, this is the current cursor
+ * position plus this offset, don't need call BLF_position before
+ * this function, the current position is calculate only on
+ * BLF_draw, so it's safe call this whenever you like.
+ */
+void BLF_shadow_offset(int x, int y);
+
+/*
* Search the path directory to the locale files, this try all
* the case for Linux, Win and Mac.
*/
@@ -119,6 +134,7 @@ void BLF_dir_free(char **dirs, int count);
#define BLF_CLIPPING (1<<1)
#define BLF_FONT_KERNING (1<<2)
#define BLF_USER_KERNING (1<<3)
+#define BLF_SHADOW (1<<4)
/* font->mode. */
#define BLF_MODE_TEXTURE 0