diff options
author | Bastien Montagne <montagne29@wanadoo.fr> | 2012-03-12 13:22:16 +0400 |
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committer | Bastien Montagne <montagne29@wanadoo.fr> | 2012-03-12 13:22:16 +0400 |
commit | 30907594b6bcbc8c401d425a57bf7eadefdcaf61 (patch) | |
tree | e62faabb8e03d090d8c304cc6b4e9fdfda8e2a8b /source/blender/blenfont/BLF_api.h | |
parent | 51c553befba6799b47df14902b93c652275cebee (diff) |
Style cleanup in blenfont (spaces, C++ comments, etc.).
Diffstat (limited to 'source/blender/blenfont/BLF_api.h')
-rw-r--r-- | source/blender/blenfont/BLF_api.h | 59 |
1 files changed, 21 insertions, 38 deletions
diff --git a/source/blender/blenfont/BLF_api.h b/source/blender/blenfont/BLF_api.h index 1e242deece4..334d356f6f9 100644 --- a/source/blender/blenfont/BLF_api.h +++ b/source/blender/blenfont/BLF_api.h @@ -76,61 +76,49 @@ void BLF_draw_default_ascii(float x, float y, float z, const char *str, size_t l void BLF_draw(int fontid, const char *str, size_t len); void BLF_draw_ascii(int fontid, const char *str, size_t len); -/* - * This function return the bounding box of the string +/* This function return the bounding box of the string * and are not multiplied by the aspect. */ void BLF_boundbox(int fontid, const char *str, struct rctf *box); -/* - * The next both function return the width and height +/* The next both function return the width and height * of the string, using the current font and both value * are multiplied by the aspect of the font. */ float BLF_width(int fontid, const char *str); float BLF_height(int fontid, const char *str); -/* - * Return dimensions of the font without any sample text. - */ +/* Return dimensions of the font without any sample text. */ float BLF_height_max(int fontid); float BLF_width_max(int fontid); float BLF_descender(int fontid); float BLF_ascender(int fontid); -/* - * The following function return the width and height of the string, but +/* The following function return the width and height of the string, but * just in one call, so avoid extra freetype2 stuff. */ void BLF_width_and_height(int fontid, const char *str, float *width, float *height); -/* - * For fixed width fonts only, returns the width of a +/* For fixed width fonts only, returns the width of a * character. */ float BLF_fixed_width(int fontid); -/* - * and this two function return the width and height +/* and this two function return the width and height * of the string, using the default font and both value * are multiplied by the aspect of the font. */ float BLF_width_default(const char *str); float BLF_height_default(const char *str); -/* - * Set rotation for default font. - */ +/* Set rotation for default font. */ void BLF_rotation_default(float angle); -/* - * Enable/disable options to the default font. - */ +/* Enable/disable options to the default font. */ void BLF_enable_default(int option); void BLF_disable_default(int option); -/* - * By default, rotation and clipping are disable and +/* By default, rotation and clipping are disable and * have to be enable/disable using BLF_enable/disable. */ void BLF_rotation(int fontid, float angle); @@ -141,39 +129,34 @@ void BLF_blur(int fontid, int size); void BLF_enable(int fontid, int option); void BLF_disable(int fontid, int option); -/* - * Shadow options, level is the blur level, can be 3, 5 or 0 and +/* Shadow options, level is the blur level, can be 3, 5 or 0 and * the other argument are the rgba color. - * Take care that shadow need to be enable using BLF_enable!!. + * Take care that shadow need to be enable using BLF_enable!!! */ void BLF_shadow(int fontid, int level, float r, float g, float b, float a); -/* - * Set the offset for shadow text, this is the current cursor +/* Set the offset for shadow text, this is the current cursor * position plus this offset, don't need call BLF_position before * this function, the current position is calculate only on * BLF_draw, so it's safe call this whenever you like. */ void BLF_shadow_offset(int fontid, int x, int y); -/* - * Set the buffer, size and number of channels to draw, one thing to take care is call +/* Set the buffer, size and number of channels to draw, one thing to take care is call * this function with NULL pointer when we finish, for example: - * BLF_buffer(my_fbuf, my_cbuf, 100, 100, 4); * - * ... set color, position and draw ... + * BLF_buffer(my_fbuf, my_cbuf, 100, 100, 4); * - * BLF_buffer(NULL, NULL, 0, 0, 0); + * ... set color, position and draw ... + * + * BLF_buffer(NULL, NULL, 0, 0, 0); */ void BLF_buffer(int fontid, float *fbuf, unsigned char *cbuf, int w, int h, int nch); -/* - * Set the color to be used for text. - */ +/* Set the color to be used for text. */ void BLF_buffer_col(int fontid, float r, float g, float b, float a); -/* - * Draw the string into the buffer, this function draw in both buffer, float and unsigned char _BUT_ +/* Draw the string into the buffer, this function draw in both buffer, float and unsigned char _BUT_ * it's not necessary set both buffer, NULL is valid here. */ void BLF_draw_buffer(int fontid, const char *str); @@ -200,8 +183,8 @@ void BLF_dir_free(char **dirs, int count); #define BLF_DRAW_STR_DUMMY_MAX 1024 -// XXX, bad design +/* XXX, bad design */ extern int blf_mono_font; -extern int blf_mono_font_render; // dont mess drawing with render threads. +extern int blf_mono_font_render; /* dont mess drawing with render threads. */ #endif /* __BLF_API_H__ */ |