diff options
author | Mike Erwin <significant.bit@gmail.com> | 2017-02-02 00:44:00 +0300 |
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committer | Mike Erwin <significant.bit@gmail.com> | 2017-02-02 00:44:00 +0300 |
commit | 4935e2449b2c0d52eb27f4889533d72c8e12df94 (patch) | |
tree | 9224f77f49cfdabfe0e41a8039d3bae5cdc7c829 /source/blender/blenfont/BLF_api.h | |
parent | 7493a2b3c09080a9700178c69fc9c49b5a6d7493 (diff) |
BLF can use Theme colors
For anything fancier than regular Theme colors (shading, alpha, etc.) do this:
unsigned char color[4]
UI_GetThemeColor[Fancy]4ubv(... color)
BLF_color4ubv(fontid, color)
That way the BLF color API stays simple.
Diffstat (limited to 'source/blender/blenfont/BLF_api.h')
-rw-r--r-- | source/blender/blenfont/BLF_api.h | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/source/blender/blenfont/BLF_api.h b/source/blender/blenfont/BLF_api.h index afb391e33e6..856234dad48 100644 --- a/source/blender/blenfont/BLF_api.h +++ b/source/blender/blenfont/BLF_api.h @@ -65,6 +65,7 @@ void BLF_position(int fontid, float x, float y, float z); void BLF_size(int fontid, int size, int dpi); /* goal: small but useful color API */ +void BLF_ThemeColor(int fontid, int colorid); void BLF_color4ubv(int fontid, const unsigned char rgba[4]); void BLF_color3ubv(int fontid, const unsigned char rgb[3]); void BLF_color3ubv_alpha(int fontid, const unsigned char rgb[3], unsigned char alpha); |