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authorJason Wilkins <Jason.A.Wilkins@gmail.com>2012-11-12 16:30:02 +0400
committerJason Wilkins <Jason.A.Wilkins@gmail.com>2012-11-12 16:30:02 +0400
commit6b65102c20e9bdafd90f55f60c2a2084d873e809 (patch)
treea0f5554702501d2da1073b22ff55f740aff135f9 /source/blender/blenfont/BLF_translation.h
parent053710fcbc78ff83b9617be87558876e381f85a6 (diff)
parent83de5cb30831328548502126dff84ffdb72544f2 (diff)
Merge w/ trunk: r51141-52085 (Important Note: gameengine and blenderplayer were not merged due to complex differences)
Diffstat (limited to 'source/blender/blenfont/BLF_translation.h')
-rw-r--r--source/blender/blenfont/BLF_translation.h7
1 files changed, 7 insertions, 0 deletions
diff --git a/source/blender/blenfont/BLF_translation.h b/source/blender/blenfont/BLF_translation.h
index 278c45dac52..b01ce93cb65 100644
--- a/source/blender/blenfont/BLF_translation.h
+++ b/source/blender/blenfont/BLF_translation.h
@@ -49,9 +49,13 @@ const char *BLF_pgettext(const char *context, const char *message);
/* Search the path directory to the locale files, this try all
* the case for Linux, Win and Mac.
+ * Also dynamically builds locales and locales' menu from "languages" text file.
*/
void BLF_lang_init(void);
+/* Free languages and locales_menu arrays created by BLF_lang_init. */
+void BLF_lang_free(void);
+
/* Set the current locale. */
void BLF_lang_set(const char *);
/* Get the current locale (short code, e.g. es_ES). */
@@ -60,6 +64,9 @@ const char *BLF_lang_get(void);
/* Set the current encoding name. */
void BLF_lang_encoding(const char *str);
+/* Get EnumPropertyItem's for translations menu. */
+struct EnumPropertyItem *BLF_RNA_lang_enum_properties(void);
+
/* translation */
int BLF_translate_iface(void);
int BLF_translate_tooltips(void);