diff options
author | Diego Borghetti <bdiego@gmail.com> | 2009-06-23 20:27:35 +0400 |
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committer | Diego Borghetti <bdiego@gmail.com> | 2009-06-23 20:27:35 +0400 |
commit | cb59bf722e597899c0653777f72bcc85ab476eca (patch) | |
tree | 1fc9a3f2ed1b1e7e12356191fe1bc93c228d42a3 /source/blender/blenfont/intern/blf.c | |
parent | eb22a7b2102cceb432e3545cd342956e92873a49 (diff) |
Move shadow option (for text) from editor/interface to blenfont.
Two new function:
BLF_shadow: set the level (for blur) and the shadow color.
BLF_shadow_offset: set the x and y offset for shadow.
(this is the current position plus offset)
By default shadow is not enable in the font, so before draw the
text you need call BLF_enable(BLF_SHADOW), also remember disable
the option in the end.
Diffstat (limited to 'source/blender/blenfont/intern/blf.c')
-rw-r--r-- | source/blender/blenfont/intern/blf.c | 25 |
1 files changed, 25 insertions, 0 deletions
diff --git a/source/blender/blenfont/intern/blf.c b/source/blender/blenfont/intern/blf.c index f06c7fb0d28..9dad5a4bfa0 100644 --- a/source/blender/blenfont/intern/blf.c +++ b/source/blender/blenfont/intern/blf.c @@ -500,3 +500,28 @@ void BLF_kerning(float space) if (font) font->kerning= space; } + +void BLF_shadow(int level, float r, float g, float b, float a) +{ + FontBLF *font; + + font= global_font[global_font_cur]; + if (font) { + font->shadow= level; + font->shadow_col[0]= r; + font->shadow_col[1]= g; + font->shadow_col[2]= b; + font->shadow_col[3]= a; + } +} + +void BLF_shadow_offset(int x, int y) +{ + FontBLF *font; + + font= global_font[global_font_cur]; + if (font) { + font->shadow_x= x; + font->shadow_y= y; + } +} |