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authorDiego Borghetti <bdiego@gmail.com>2010-12-10 01:27:55 +0300
committerDiego Borghetti <bdiego@gmail.com>2010-12-10 01:27:55 +0300
commit545cc4803e8e9e7418aba98b2c1bec72fa629146 (patch)
tree3b3fb952f7ef2b6926bb3d990574c5f7f6a603e7 /source/blender/blenfont/intern/blf_font.c
parent3ee53d7b5f8e4371607467cff69c3f35662abdc4 (diff)
Change the BLF_aspect function to handle 3d text.
This is need to properly handle 3d text (dalai work on GE), before the BLF_aspect only take one argument, and the result was a call to: glScalef(aspect, aspect, 1.0) Now the three value are store in the font (x, y and z) and also need to be enable using BLF_enable(BLF_ASPECT). By default all the code that don't have BLF_ASPECT enable work with a scale of 1.0 (so nothing change to the current UI). I also remove all the call of BLF_aspect(fontid, 1.0) found in the editors, because is disable by default, so no need any more. Campbell the only thing to check is the python api, right now I modify the api to from: BLF_aspect(fontid, aspect) to: BLF_aspect(fontid, aspect, aspect, 1.0) This is to avoid break the api, but now you need add the BLF_ASPECT option to the function py_blf_enable and in some point change py_blf_aspect to take 3 arguments.
Diffstat (limited to 'source/blender/blenfont/intern/blf_font.c')
-rw-r--r--source/blender/blenfont/intern/blf_font.c34
1 files changed, 29 insertions, 5 deletions
diff --git a/source/blender/blenfont/intern/blf_font.c b/source/blender/blenfont/intern/blf_font.c
index 3adda7bb6f1..d1dcf7aa9b3 100644
--- a/source/blender/blenfont/intern/blf_font.c
+++ b/source/blender/blenfont/intern/blf_font.c
@@ -420,35 +420,57 @@ void blf_font_boundbox(FontBLF *font, const char *str, rctf *box)
void blf_font_width_and_height(FontBLF *font, const char *str, float *width, float *height)
{
+ float xa, ya;
rctf box;
if (font->glyph_cache) {
+ if (font->flags & BLF_ASPECT) {
+ xa= font->aspect[0];
+ ya= font->aspect[1];
+ }
+ else {
+ xa= 1.0f;
+ ya= 1.0f;
+ }
+
blf_font_boundbox(font, str, &box);
- *width= ((box.xmax - box.xmin) * font->aspect);
- *height= ((box.ymax - box.ymin) * font->aspect);
+ *width= ((box.xmax - box.xmin) * xa);
+ *height= ((box.ymax - box.ymin) * ya);
}
}
float blf_font_width(FontBLF *font, const char *str)
{
+ float xa;
rctf box;
if (!font->glyph_cache)
return(0.0f);
+ if (font->flags & BLF_ASPECT)
+ xa= font->aspect[0];
+ else
+ xa= 1.0f;
+
blf_font_boundbox(font, str, &box);
- return((box.xmax - box.xmin) * font->aspect);
+ return((box.xmax - box.xmin) * xa);
}
float blf_font_height(FontBLF *font, const char *str)
{
+ float ya;
rctf box;
if (!font->glyph_cache)
return(0.0f);
+ if (font->flags & BLF_ASPECT)
+ ya= font->aspect[1];
+ else
+ ya= 1.0f;
+
blf_font_boundbox(font, str, &box);
- return((box.ymax - box.ymin) * font->aspect);
+ return((box.ymax - box.ymin) * ya);
}
float blf_font_fixed_width(FontBLF *font)
@@ -495,7 +517,9 @@ static void blf_font_fill(FontBLF *font)
{
int i;
- font->aspect= 1.0f;
+ font->aspect[0]= 1.0f;
+ font->aspect[1]= 1.0f;
+ font->aspect[2]= 1.0f;
font->pos[0]= 0.0f;
font->pos[1]= 0.0f;
font->angle= 0.0f;