diff options
author | Mike Erwin <significant.bit@gmail.com> | 2016-10-16 02:40:41 +0300 |
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committer | Mike Erwin <significant.bit@gmail.com> | 2016-10-16 02:40:41 +0300 |
commit | a8dc3f4596ef5aed70ceeaa7e3029cb782a0f0ef (patch) | |
tree | 8a25f8bb2cb975acc67704aed72a1c32724eea06 /source/blender/blenfont/intern/blf_font.c | |
parent | 878938f203b4a404ad238d63ff1636a6c6067d72 (diff) |
BLF: make blurry text an optional (disabled) feature
While trying to simplify text drawing, noticed no Blender code uses the blur feature. Hopefully scripts don't use it!
Diffstat (limited to 'source/blender/blenfont/intern/blf_font.c')
-rw-r--r-- | source/blender/blenfont/intern/blf_font.c | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/source/blender/blenfont/intern/blf_font.c b/source/blender/blenfont/intern/blf_font.c index 42717e65d9b..cac3b86b249 100644 --- a/source/blender/blenfont/intern/blf_font.c +++ b/source/blender/blenfont/intern/blf_font.c @@ -951,7 +951,9 @@ static void blf_font_fill(FontBLF *font) font->size = 0; BLI_listbase_clear(&font->cache); font->glyph_cache = NULL; +#if BLF_BLUR_ENABLE font->blur = 0; +#endif font->max_tex_size = -1; font->buf_info.fbuf = NULL; |