diff options
author | Diego Borghetti <bdiego@gmail.com> | 2009-02-09 10:15:22 +0300 |
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committer | Diego Borghetti <bdiego@gmail.com> | 2009-02-09 10:15:22 +0300 |
commit | b9063b27a9376ca276cb80f692ef8fa923a966a7 (patch) | |
tree | b70345fb669b481c1cf1bdec875e876d2d46f2e3 /source/blender/blenfont/intern/blf_glyph.c | |
parent | 9dec5e8fa3a214da7ad406265204411aabda3c30 (diff) |
Just commit so I can continue tomorrow from work.
All the code have #if 0 / #endif so nothing to worry about.
Diffstat (limited to 'source/blender/blenfont/intern/blf_glyph.c')
-rw-r--r-- | source/blender/blenfont/intern/blf_glyph.c | 268 |
1 files changed, 268 insertions, 0 deletions
diff --git a/source/blender/blenfont/intern/blf_glyph.c b/source/blender/blenfont/intern/blf_glyph.c new file mode 100644 index 00000000000..bea49ccb387 --- /dev/null +++ b/source/blender/blenfont/intern/blf_glyph.c @@ -0,0 +1,268 @@ +/** + * $Id: + * + * ***** BEGIN GPL LICENSE BLOCK ***** + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software Foundation, + * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. + * + * The Original Code is Copyright (C) 2009 Blender Foundation. + * All rights reserved. + * + * + * Contributor(s): Blender Foundation + * + * ***** END GPL LICENSE BLOCK ***** + */ + +#if 0 + +#include <stdio.h> +#include <stdlib.h> +#include <string.h> + +#include <ft2build.h> + +#include FT_FREETYPE_H +#include FT_GLYPH_H + +#include "MEM_guardedalloc.h" + +#include "DNA_listBase.h" + +#include "BKE_utildefines.h" + +#include "BLI_blenlib.h" +#include "BLI_linklist.h" /* linknode */ +#include "BLI_string.h" + +#include "blf_internal_types.h" + + +unsigned int blf_glyph_hash(unsigned int val) +{ + unsigned int key; + + key= val; + key += ~(key << 16); + key ^= (key >> 5); + key += (key << 3); + key ^= (key >> 13); + key += ~(key << 9); + key ^= (key >> 17); + return(key % 257); +} + +GlyphCacheBLF *blf_glyph_cache_find(FontBLF *font, int size, int dpi) +{ + GlyphCacheBLF *p; + + p= (GlyphCacheBLF *)font->cache.first; + while (p) { + if (p->size == size && p->dpi == dpi) + return(p); + p= p->next; + } + return(NULL); +} + +/* Create a new glyph cache for the current size and dpi. */ +GlyphCacheBLF *blf_glyph_cache_new(FontBLF *font) +{ + GlyphCacheBLF *gc; + int i; + + gc= (GlyphCacheBLF *)MEM_mallocN(sizeof(GlyphCacheBLF)); + gc->next= NULL; + gc->prev= NULL; + gc->size= font->size; + gc->dpi= font->dpi; + + for (i= 0; i < 257; i++) { + gc->bucket[i].first= NULL; + gc->bucket[i].last= NULL; + } + + gc->textures= (GLuint *)malloc(sizeof(GLunit)*256); + gc->ntex= 256; + gc->cur_tex= -1; + gc->x_offs= 0; + gc->y_offs= 0; + gc->pad= 3; + + gc->num_glyphs= font->face.num_glyphs; + gc->rem_glyphs= font->face.num_glyphs; + gc->ascender= ((float)font->size.metrics.ascender) / 64.0f; + gc->descender= ((float)font->size.metrics.descender) / 64.0f; + + if (FT_IS_SCALABLE(font->face)) { + gc->max_glyph_width= (float)((font->face->bbox.xMax - font->face->bbox.xMin) * + (((float)font->face->size.metrics.x_ppem) / + ((float)font->face->units_per_EM))); + + gc->max_glyph_height= (float)((font->face->bbox.yMax - font->face->bbox.yMin) * + (((float)font->face->size.metrics.y_ppem) / + ((float)font->face->units_per_EM))); + } + else { + gc->max_glyph_width= ((float)font->face->metrics.max_advance) / 64.0f; + gc->max_glyph_height= ((float)font->face->size.metrics.height) / 64.0f; + } + + gc->p2_width= 0; + gc->p2_height= 0; + + BLI_addhead(&font->cache, gc); + return(gc); +} + +void blf_glyph_cache_texture(FontBLF *font, GlyphCacheBLF *gc) +{ + int tot_mem; + unsigned char *buf; + + /* move the index. */ + gc->cur_tex++; + + if (gc->cur_tex > gc->ntex) { + gc->ntex *= 2; + gc->textures= (GLuint *)realloc((void *)gc->textures, sizeof(GLunit)*gc->ntex); + } + + gc->p2_width= blf_next_p2((gc->rem_glyphs * gc->max_glyph_width) + (gc->pad * 2)); + if (gc->p2_width > font->max_tex_size) + gc->p2_width= font->max_tex_size; + + i= (int)((gc->p2_width - (gc->pad * 2)) / gc->p2_width); + gc->p2_height= blf_next_p2(((gc->num_glyphs / i) + 1) * gc->max_glyph_height); + + if (gc->p2_height > font->max_tex_size) + gc->p2_height= font->max_tex_size; + + tot_mem= gc->p2_width * gc->p2_height; + buf= (unsigned char *)malloc(tot_mem); + memset((void *)buf, 0, tot_mem); + + glGenTextures(1, (GLuint*)gc->texures[gc->cur_tex]); + glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP); + glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP); + glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); + glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST); + + glTexImage2D(GL_TEXTURE_2D, 0, GL_ALPHA, gc->p2_width, gc->p2_height, 0, GL_ALPHA, GL_UNSIGNED_BYTE, buf); + free((void *)buf); +} + +GlyphBLF *blf_glyph_search(GlyphCacheBLF *gc, FT_UInt idx) +{ + GlyphBLF *p; + unsigned int key; + + key= blf_glyph_hash(idx); + p= gc->bucket[key].first; + while (p) { + if (p->index == idx) + return(p); + p= p->next; + } + return(NULL); +} + +GlyphBLF *blf_glyph_add(FontBLF *font, FT_UInt index, unsigned int c) +{ + FT_GlyphSlot slot; + GlyphCache *gc; + GlyphBLF *g; + FT_Error err; + FT_Bitmap bitmap; + FTBBox bbox; + unsigned int key; + + g= blf_glyph_search(font->glyph_cache, index); + if (g) + return(g); + + err= FT_Load_Glyph(font->face, index, FT_LOAD_NO_HINTING | FT_LOAD_NO_BITMAP); + if (err) + return(NULL); + + /* get the glyph. */ + slot= font->face->glyph; + + err= FT_Render_Glyph(slot, FT_RENDER_MODE_NORMAL); + if (err) + return(NULL); + + g= (GlyphBLF *)MEM_mallocN(sizeof(GlyphBLF), "blf_glyph_add"); + g->next= NULL; + g->prev= NULL; + g->c= c; + g->index= index; + + gc= font->glyph_cache; + if (gc->cur_tex == -1) { + blf_glyph_cache_texture(font, gc); + gc->x_offs= gc->pad; + gc->y_offs= gc->pad; + } + + if (gc->x_offs > (gc->p2_width - gc->max_glyph_width)) { + gc->x_offs= gc->pad; + gc->y_offs += gc->max_glyph_height; + + if (gc->y_offs > (gc->p2_height - gc->max_glyph_height)) { + gc->y_offs= gc->pad; + blf_glyph_cache_texture(font, gc); + } + } + + bitmap= slot->bitmap; + g->tex= gc->textures[gc->cur_tex]; + g->xoff= gc->x_offs; + g->yoff= gc->y_offs; + g->width= bitmap.width; + g->height= bitmap.rows; + + if (g->width && g->height) { + glPushClientAttrib(GL_CLIENT_PIXEL_STORE_BIT); + glPixelStorei(GL_UNPACK_LSB_FIRST, GL_FALSE); + glPixelStorei(GL_UNPACK_ROW_LENGTH, 0); + glPixelStorei(GL_UNPACK_ALIGNMENT, 1); + + glBindTexture(GL_TEXTURE_2D, g->tex); + glTexSubImage2D(GL_TEXTURE_2D, 0, g->xoff, g->yoff, g->width, g->height, GL_ALPHA, GL_UNSIGNED_BYTE, bitmap.buffer); + glPopClientAttrib(); + } + + g->advance= ((float)slot->advance.x) / 64.0f; + g->pos_x= bitmap.left; + g->pos_y= bitmap.top; + + FT_Outline_Get_CBox(&(slot->outline), &bbox); + g->box.xmin= ((float)bbox.xMin) / 64.0f; + g->box.xmax= ((float)bbox.xMax) / 64.0f; + g->box.ymin= ((float)bbox.yMin) / 64.0f; + g->box.ymax= ((float)bbox.yMax) / 64.0f; + + g->uv[0][0]= ((float)g->xoff) / ((float)g->p2_width); + g->uv[0][1]= ((float)g->yoff) / ((float)g->p2_height); + g->uv[1][0]= ((float)(g->xoff + g->width)) / ((float)g->p2_width); + g->uv[1][1]= ((float)(g->yoff + g->height)) / ((float)g->p2_height); + + key= blf_glyph_hash(g->index); + BLI_addhead(&gc->bucket[key], g); + return(g); +} + +#endif /* zero!! */ |