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authorCampbell Barton <ideasman42@gmail.com>2018-07-31 10:03:28 +0300
committerCampbell Barton <ideasman42@gmail.com>2018-07-31 10:03:28 +0300
commit5300ba0ba50efb1656a2effa1053fb60875398ef (patch)
treeffde96caaec1f71bc75286bf78f8c570cac6b8fe /source/blender/blenfont/intern/blf_glyph.c
parentb51dcb6f07f34c904b036887e24f96542d9fb76d (diff)
parent21f61cbe73a1bc24d2e74b82b039ea5f36c960a5 (diff)
Merge branch 'master' into blender2.8
Diffstat (limited to 'source/blender/blenfont/intern/blf_glyph.c')
-rw-r--r--source/blender/blenfont/intern/blf_glyph.c11
1 files changed, 6 insertions, 5 deletions
diff --git a/source/blender/blenfont/intern/blf_glyph.c b/source/blender/blenfont/intern/blf_glyph.c
index f7f1e10a480..5b1a382e368 100644
--- a/source/blender/blenfont/intern/blf_glyph.c
+++ b/source/blender/blenfont/intern/blf_glyph.c
@@ -269,7 +269,6 @@ GlyphBLF *blf_glyph_add(FontBLF *font, unsigned int index, unsigned int c)
GlyphBLF *g;
FT_Error err;
FT_Bitmap bitmap, tempbitmap;
- const bool is_sharp = !BLF_antialias_get();
int flags = FT_LOAD_TARGET_NORMAL | FT_LOAD_NO_HINTING | FT_LOAD_NO_BITMAP;
FT_BBox bbox;
unsigned int key;
@@ -294,10 +293,12 @@ GlyphBLF *blf_glyph_add(FontBLF *font, unsigned int index, unsigned int c)
if (font->flags & BLF_HINTING)
flags &= ~FT_LOAD_NO_HINTING;
- if (is_sharp)
+ if (font->flags & BLF_MONOCHROME) {
err = FT_Load_Glyph(font->face, (FT_UInt)index, FT_LOAD_TARGET_MONO);
- else
+ }
+ else {
err = FT_Load_Glyph(font->face, (FT_UInt)index, flags);
+ }
if (err) {
BLI_spin_unlock(font->ft_lib_mutex);
@@ -307,7 +308,7 @@ GlyphBLF *blf_glyph_add(FontBLF *font, unsigned int index, unsigned int c)
/* get the glyph. */
slot = font->face->glyph;
- if (is_sharp) {
+ if (font->flags & BLF_MONOCHROME) {
err = FT_Render_Glyph(slot, FT_RENDER_MODE_MONO);
/* Convert result from 1 bit per pixel to 8 bit per pixel */
@@ -336,7 +337,7 @@ GlyphBLF *blf_glyph_add(FontBLF *font, unsigned int index, unsigned int c)
g->height = (int)bitmap.rows;
if (g->width && g->height) {
- if (is_sharp) {
+ if (font->flags & BLF_MONOCHROME) {
/* Font buffer uses only 0 or 1 values, Blender expects full 0..255 range */
int i;
for (i = 0; i < (g->width * g->height); i++) {