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authorCampbell Barton <ideasman42@gmail.com>2020-05-03 10:55:39 +0300
committerCampbell Barton <ideasman42@gmail.com>2020-05-03 11:01:20 +0300
commitccaab7268572f1640411309463009b3a3453b247 (patch)
tree300cebf59fa9457b25ad0f3abe9c836363126743 /source/blender/blenfont/intern/blf_glyph.c
parent5366eb89c6eb4057edfdf16eb42f31d34f6a0ba4 (diff)
BLF: use 'int' for internal glyph x,y bearing
These were stored as float but were originally cast from an int and were often cast back to int. Also use int pairs for dimensions values.
Diffstat (limited to 'source/blender/blenfont/intern/blf_glyph.c')
-rw-r--r--source/blender/blenfont/intern/blf_glyph.c73
1 files changed, 26 insertions, 47 deletions
diff --git a/source/blender/blenfont/intern/blf_glyph.c b/source/blender/blenfont/intern/blf_glyph.c
index a38cb323777..e6726735db6 100644
--- a/source/blender/blenfont/intern/blf_glyph.c
+++ b/source/blender/blenfont/intern/blf_glyph.c
@@ -327,26 +327,26 @@ GlyphBLF *blf_glyph_add(FontBLF *font, GlyphCacheBLF *gc, unsigned int index, un
g->c = c;
g->idx = (FT_UInt)index;
bitmap = slot->bitmap;
- g->width = (int)bitmap.width;
- g->height = (int)bitmap.rows;
+ g->dims[0] = (int)bitmap.width;
+ g->dims[1] = (int)bitmap.rows;
- if (g->width && g->height) {
+ if (g->dims[0] && g->dims[1]) {
if (font->flags & BLF_MONOCHROME) {
/* Font buffer uses only 0 or 1 values, Blender expects full 0..255 range */
int i;
- for (i = 0; i < (g->width * g->height); i++) {
+ for (i = 0; i < (g->dims[0] * g->dims[1]); i++) {
bitmap.buffer[i] = bitmap.buffer[i] ? 255 : 0;
}
}
- g->bitmap = (unsigned char *)MEM_mallocN((size_t)g->width * (size_t)g->height, "glyph bitmap");
- memcpy((void *)g->bitmap, (void *)bitmap.buffer, (size_t)g->width * (size_t)g->height);
+ g->bitmap = MEM_mallocN((size_t)g->dims[0] * (size_t)g->dims[1], "glyph bitmap");
+ memcpy(g->bitmap, (void *)bitmap.buffer, (size_t)g->dims[0] * (size_t)g->dims[1]);
}
g->advance = ((float)slot->advance.x) / 64.0f;
g->advance_i = (int)g->advance;
- g->pos_x = (float)slot->bitmap_left;
- g->pos_y = (float)slot->bitmap_top;
+ g->pos[0] = slot->bitmap_left;
+ g->pos[1] = slot->bitmap_top;
g->pitch = slot->bitmap.pitch;
FT_Outline_Get_CBox(&(slot->outline), &bbox);
@@ -431,10 +431,10 @@ static void blf_texture3_draw(const unsigned char color_in[4],
static void blf_glyph_calc_rect(rctf *rect, GlyphBLF *g, float x, float y)
{
- rect->xmin = floorf(x + g->pos_x);
- rect->xmax = rect->xmin + (float)g->width;
- rect->ymin = floorf(y + g->pos_y);
- rect->ymax = rect->ymin - (float)g->height;
+ rect->xmin = floorf(x + (float)g->pos[0]);
+ rect->xmax = rect->xmin + (float)g->dims[0];
+ rect->ymin = floorf(y + (float)g->pos[1]);
+ rect->ymax = rect->ymin - (float)g->dims[1];
}
static void blf_glyph_calc_rect_test(rctf *rect, GlyphBLF *g, float x, float y)
@@ -443,9 +443,9 @@ static void blf_glyph_calc_rect_test(rctf *rect, GlyphBLF *g, float x, float y)
* width used by BLF_width. This allows that the text slightly
* overlaps the clipping border to achieve better alignment. */
rect->xmin = floorf(x);
- rect->xmax = rect->xmin + MIN2(g->advance, (float)g->width);
+ rect->xmax = rect->xmin + MIN2(g->advance, (float)g->dims[0]);
rect->ymin = floorf(y);
- rect->ymax = rect->ymin - (float)g->height;
+ rect->ymax = rect->ymin - (float)g->dims[1];
}
static void blf_glyph_calc_rect_shadow(rctf *rect, GlyphBLF *g, float x, float y, FontBLF *font)
@@ -455,7 +455,7 @@ static void blf_glyph_calc_rect_shadow(rctf *rect, GlyphBLF *g, float x, float y
void blf_glyph_render(FontBLF *font, GlyphCacheBLF *gc, GlyphBLF *g, float x, float y)
{
- if ((!g->width) || (!g->height)) {
+ if ((!g->dims[0]) || (!g->dims[1])) {
return;
}
@@ -466,7 +466,7 @@ void blf_glyph_render(FontBLF *font, GlyphCacheBLF *gc, GlyphBLF *g, float x, fl
g->offset = gc->bitmap_len;
- int buff_size = g->width * g->height;
+ int buff_size = g->dims[0] * g->dims[1];
int bitmap_len = gc->bitmap_len + buff_size;
if (bitmap_len > gc->bitmap_len_alloc) {
@@ -514,7 +514,7 @@ void blf_glyph_render(FontBLF *font, GlyphCacheBLF *gc, GlyphBLF *g, float x, fl
if (font->shadow == 0) {
blf_texture_draw(font->shadow_color,
- (int[2]){g->width, g->height},
+ g->dims,
g->offset,
rect_ofs.xmin,
rect_ofs.ymin,
@@ -523,7 +523,7 @@ void blf_glyph_render(FontBLF *font, GlyphCacheBLF *gc, GlyphBLF *g, float x, fl
}
else if (font->shadow <= 4) {
blf_texture3_draw(font->shadow_color,
- (int[2]){g->width, g->height},
+ g->dims,
g->offset,
rect_ofs.xmin,
rect_ofs.ymin,
@@ -532,7 +532,7 @@ void blf_glyph_render(FontBLF *font, GlyphCacheBLF *gc, GlyphBLF *g, float x, fl
}
else {
blf_texture5_draw(font->shadow_color,
- (int[2]){g->width, g->height},
+ g->dims,
g->offset,
rect_ofs.xmin,
rect_ofs.ymin,
@@ -547,39 +547,18 @@ void blf_glyph_render(FontBLF *font, GlyphCacheBLF *gc, GlyphBLF *g, float x, fl
#if BLF_BLUR_ENABLE
switch (font->blur) {
case 3:
- blf_texture3_draw(font->color,
- (int[2]){g->width, g->height},
- g->offset,
- rect.xmin,
- rect.ymin,
- rect.xmax,
- rect.ymax);
+ blf_texture3_draw(
+ font->color, g->dims, g->offset, rect.xmin, rect.ymin, rect.xmax, rect.ymax);
break;
case 5:
- blf_texture5_draw(font->color,
- (int[2]){g->width, g->height},
- g->offset,
- rect.xmin,
- rect.ymin,
- rect.xmax,
- rect.ymax);
+ blf_texture5_draw(
+ font->color, g->dims, g->offset, rect.xmin, rect.ymin, rect.xmax, rect.ymax);
break;
default:
- blf_texture_draw(font->color,
- (int[2]){g->width, g->height},
- g->offset,
- rect.xmin,
- rect.ymin,
- rect.xmax,
- rect.ymax);
+ blf_texture_draw(
+ font->color, g->dims, g->offset, rect.xmin, rect.ymin, rect.xmax, rect.ymax);
}
#else
- blf_texture_draw(font->color,
- (int[2]){g->width, g->height},
- g->offset,
- rect.xmin,
- rect.ymin,
- rect.xmax,
- rect.ymax);
+ blf_texture_draw(font->color, g->dims, g->offset, rect.xmin, rect.ymin, rect.xmax, rect.ymax);
#endif
}