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authorJason Wilkins <Jason.A.Wilkins@gmail.com>2012-05-04 15:50:11 +0400
committerJason Wilkins <Jason.A.Wilkins@gmail.com>2012-05-04 15:50:11 +0400
commita0ce240de94521b6caf55b0738b70f2dc2ad3353 (patch)
treea14430fbb928e7b25ec29ac1e33cf9c62a13159f /source/blender/blenfont/intern
parentdf553582e96569e49a4d28c167c5dd334be5f216 (diff)
Renamed "fake" OpenGL identifiers.
Any identifier that looks like an OpenGL identifier, but isn't, causes a false alarm by the glreport.py tool. Most of these were in comments so I just rephrased the comments. There were a couple of static functions/macros that were easy enough to rename. Only the glTexco and glIndex fields of the DMVertexAttribs struct was public and had non-local uses.
Diffstat (limited to 'source/blender/blenfont/intern')
-rw-r--r--source/blender/blenfont/intern/blf_internal_types.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/blenfont/intern/blf_internal_types.h b/source/blender/blenfont/intern/blf_internal_types.h
index cbe7975fdd6..bf9b9858348 100644
--- a/source/blender/blenfont/intern/blf_internal_types.h
+++ b/source/blender/blenfont/intern/blf_internal_types.h
@@ -180,7 +180,7 @@ typedef struct FontBLF {
/* max texture size. */
int max_tex_size;
- /* current opengl texture bind, avoids calling glGet */
+ /* cache current OpenGL texture to save calls into the API */
int tex_bind_state;
/* font options. */