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authorMike Erwin <significant.bit@gmail.com>2016-10-18 07:08:34 +0300
committerMike Erwin <significant.bit@gmail.com>2016-10-18 07:08:34 +0300
commit70ff63e63fc3a63dccc6a6c567bbc347c64d6c7d (patch)
tree76934061ddae6dc4091541f5ee227bedc0346ad6 /source/blender/blenfont
parent0c6939f5f597e4e7fe5777de7a49b49ff53fa987 (diff)
OpenGL: tweak image shaders & code that uses them
- rename image shaders to describe exactly what they do - rename inputs to match other built-in shaders - set & use active texture unit - no need to enable/disable textures with GLSL - pull vertex format setup out of loops
Diffstat (limited to 'source/blender/blenfont')
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