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authorBastien Montagne <montagne29@wanadoo.fr>2012-10-22 18:04:40 +0400
committerBastien Montagne <montagne29@wanadoo.fr>2012-10-22 18:04:40 +0400
commitb5e85cae705f47ae5a32c97564e1942a95e75bb4 (patch)
tree67f6cc66a0f4b6052fb53270b6b2db2f30401e52 /source/blender/blenfont
parentc727f8cbde9b27433fa378d9a53ca9b8cefcc7d4 (diff)
New "dynamic" i18n menu.
Now both UI translation menu (in userprefs) and isocodes are defined in a text file (release/datafiles/locale/languages), parsed at lunchtime. This way: * No more need to edit Blender code each time we want to add an new language or reorganize the existing menu; * Translators can easily add a new language for testing, by just editing the text file, so no more need to ask to change Blender code and wait for a new build to see your new translation work in Blender! Remaining todo: * Commit i18n py tools * Update wiki doc!
Diffstat (limited to 'source/blender/blenfont')
-rw-r--r--source/blender/blenfont/BLF_translation.h7
-rw-r--r--source/blender/blenfont/CMakeLists.txt2
-rw-r--r--source/blender/blenfont/SConscript3
-rw-r--r--source/blender/blenfont/intern/blf_lang.c194
4 files changed, 151 insertions, 55 deletions
diff --git a/source/blender/blenfont/BLF_translation.h b/source/blender/blenfont/BLF_translation.h
index 278c45dac52..b01ce93cb65 100644
--- a/source/blender/blenfont/BLF_translation.h
+++ b/source/blender/blenfont/BLF_translation.h
@@ -49,9 +49,13 @@ const char *BLF_pgettext(const char *context, const char *message);
/* Search the path directory to the locale files, this try all
* the case for Linux, Win and Mac.
+ * Also dynamically builds locales and locales' menu from "languages" text file.
*/
void BLF_lang_init(void);
+/* Free languages and locales_menu arrays created by BLF_lang_init. */
+void BLF_lang_free(void);
+
/* Set the current locale. */
void BLF_lang_set(const char *);
/* Get the current locale (short code, e.g. es_ES). */
@@ -60,6 +64,9 @@ const char *BLF_lang_get(void);
/* Set the current encoding name. */
void BLF_lang_encoding(const char *str);
+/* Get EnumPropertyItem's for translations menu. */
+struct EnumPropertyItem *BLF_RNA_lang_enum_properties(void);
+
/* translation */
int BLF_translate_iface(void);
int BLF_translate_tooltips(void);
diff --git a/source/blender/blenfont/CMakeLists.txt b/source/blender/blenfont/CMakeLists.txt
index da60710a137..022dfd282b0 100644
--- a/source/blender/blenfont/CMakeLists.txt
+++ b/source/blender/blenfont/CMakeLists.txt
@@ -25,8 +25,10 @@ set(INC
.
../blenkernel
../blenlib
+ ../blenloader
../editors/include
../makesdna
+ ../makesrna
../imbuf
../../../intern/guardedalloc
)
diff --git a/source/blender/blenfont/SConscript b/source/blender/blenfont/SConscript
index d3c7b1c2fcc..075da58b116 100644
--- a/source/blender/blenfont/SConscript
+++ b/source/blender/blenfont/SConscript
@@ -4,7 +4,8 @@ Import ('env')
sources = env.Glob('intern/*.c')
-incs = '. intern #/intern/guardedalloc ../blenkernel ../blenlib ../makesdna ../imbuf ../editors/include'
+incs = '. intern #/intern/guardedalloc ../blenkernel ../blenlib ../blenloader'
+incs += ' ../makesdna ../makesrna ../imbuf ../editors/include'
incs += ' #/extern/glew/include'
incs += ' ' + env['BF_FREETYPE_INC']
incs += ' ' + env['BF_GETTEXT_INC']
diff --git a/source/blender/blenfont/intern/blf_lang.c b/source/blender/blenfont/intern/blf_lang.c
index e46e6be399e..5b9ec60fc11 100644
--- a/source/blender/blenfont/intern/blf_lang.c
+++ b/source/blender/blenfont/intern/blf_lang.c
@@ -35,7 +35,6 @@
#include "BKE_global.h"
#include "BLF_api.h"
-
#include "BLF_translation.h" /* own include */
#ifdef WITH_INTERNATIONAL
@@ -46,15 +45,16 @@
#include "DNA_userdef_types.h"
-#include "DNA_listBase.h"
-#include "DNA_vec_types.h"
+#include "RNA_types.h"
#include "MEM_guardedalloc.h"
-#include "BLI_linklist.h" /* linknode */
#include "BLI_string.h"
#include "BLI_utildefines.h"
#include "BLI_path_util.h"
+#include "BLI_fileops.h"
+#include "BLI_linklist.h"
+#include "BLI_string.h"
#define SYSTEM_ENCODING_DEFAULT "UTF-8"
#define FONT_SIZE_DEFAULT 12
@@ -64,50 +64,120 @@ static char global_messagepath[1024];
static char global_language[32];
static char global_encoding_name[32];
-/* Map from the rna_userdef.c:rna_def_userdef_system(BlenderRNA *brna):language_items */
-static const char *locales[] = {
- "", "",
- "english", "en_US",
- "japanese", "ja_JP",
- "dutch", "nl_NL",
- "italian", "it_IT",
- "german", "de_DE",
- "finnish", "fi_FI",
- "swedish", "sv_SE",
- "french", "fr_FR",
- "spanish", "es",
- "catalan", "ca_AD",
- "czech", "cs_CZ",
- "portuguese", "pt_PT",
-#if defined(_WIN32) && !defined(FREE_WINDOWS)
- "Chinese (Simplified)_China.1252", "zh_CN",
- "Chinese (Traditional)_China.1252", "zh_TW",
-#else
- "chs", "zh_CN",
- "cht", "zh_TW",
-#endif
- "russian", "ru_RU",
- "croatian", "hr_HR",
- "serbian", "sr_RS",
- "ukrainian", "uk_UA",
- "polish", "pl_PL",
- "romanian", "ro_RO",
- "arabic", "ar_EG",
- "bulgarian", "bg_BG",
- "greek", "el_GR",
- "korean", "ko_KR",
- "nepali", "ne_NP",
- "persian", "fa_IR",
- "indonesian", "id_ID",
- "serbian (latin)", "sr_RS@latin",
- "kyrgyz", "ky_KG",
- "turkish", "tr_TR",
- "hungarian", "hu_HU",
- "portuguese-brazilian", "pt_BR",
- "hebrew", "he_IL",
- "estonian", "et_EE",
- "esperanto", "eo", /* No country code for esperanto! ;) */
-};
+static const char **locales = NULL;
+static int num_locales = 0;
+static EnumPropertyItem *locales_menu = NULL;
+static int num_locales_menu = 0;
+
+#define ULANGUAGE ((U.language >= 0 && U.language < num_locales) ? U.language : 0)
+#define LOCALE(_id) (locales ? locales[_id] : "")
+
+static void free_locales(void)
+{
+ if (locales) {
+ int idx = num_locales_menu - 1; /* Last item does not need to be freed! */
+ while (idx--) {
+ printf("freeing %s\n", locales_menu[idx].identifier);
+ MEM_freeN((void*)locales_menu[idx].identifier);
+ printf("freeing %s\n", locales_menu[idx].name);
+ MEM_freeN((void*)locales_menu[idx].name);
+ printf("freeing %s\n", locales_menu[idx].description);
+ MEM_freeN((void*)locales_menu[idx].description); /* Also frees locales's relevant value! */
+ }
+ MEM_freeN(locales);
+ MEM_freeN(locales_menu);
+ }
+ num_locales = num_locales_menu = 0;
+}
+
+static void fill_locales(void)
+{
+ char *languages_path = BLI_get_folder(BLENDER_DATAFILES, "locale");
+ LinkNode *lines = NULL, *line;
+ char *str;
+ int idx = 0;
+
+ free_locales();
+
+ BLI_join_dirfile(languages_path, FILE_MAX, languages_path, "languages");
+ line = lines = BLI_file_read_as_lines(languages_path);
+
+ /* This whole "parsing" code is a bit weak, in that it expects strictly formated input file...
+ * Should not be a problem, though, as this file is script-generated! */
+
+ /* First loop to find highest locale ID */
+ while (line) {
+ int t;
+ str = (char*) line->link;
+ if (str[0] == '#' || str[0] == '\0') {
+ line = line->next;
+ continue; /* Comment or void... */
+ }
+ printf("%s\n", str);
+ t = atoi(str);
+ if (t >= num_locales)
+ num_locales = t + 1;
+ num_locales_menu++;
+ line = line->next;
+ }
+ num_locales_menu++; /* The "closing" void item... */
+ printf("num_locales_menu: %d\n", num_locales_menu);
+
+ /* And now, buil locales and locale_menu! */
+ locales = MEM_callocN(num_locales * sizeof(char*), __func__);
+ locales_menu = MEM_callocN(num_locales_menu * sizeof(EnumPropertyItem), __func__);
+ line = lines;
+ while (line) {
+ int id;
+ char *loc, *sep1, *sep2;
+
+ str = (char*) line->link;
+ if (str[0] == '#' || str[0] == '\0') {
+ line = line->next;
+ continue;
+ }
+
+ id = atoi(str);
+ printf("%s\n", str);
+ sep1 = strchr(str, ':');
+ if (sep1) {
+ sep1++;
+ sep2 = strchr(sep1, ':');
+ if (sep2) {
+
+ locales_menu[idx].value = id;
+ locales_menu[idx].icon = 0;
+ locales_menu[idx].name = BLI_strdupn(sep1, sep2 - sep1);
+ locales_menu[idx].identifier = loc = BLI_strdup(sep2 + 1);
+ if (id == 0) {
+ /* The DEFAULT item... */
+ if (BLI_strnlen(loc, 2))
+ locales[id] = locales_menu[idx].description = BLI_strdup("");
+ /* Menu "label", not to be stored in locales! */
+ else
+ locales_menu[idx].description = BLI_strdup("");
+ }
+ else
+ locales[id] = locales_menu[idx].description = BLI_strdup(loc);
+ idx++;
+
+ }
+ }
+
+ line = line->next;
+ }
+
+ /* Add closing item to menu! */
+ locales_menu[idx].value = locales_menu[idx].icon = 0;
+ locales_menu[idx].identifier = locales_menu[idx].name = locales_menu[idx].description = "";
+
+ BLI_file_free_lines(lines);
+}
+
+EnumPropertyItem *BLF_RNA_lang_enum_properties(void)
+{
+ return locales_menu;
+}
void BLF_lang_init(void)
{
@@ -117,6 +187,7 @@ void BLF_lang_init(void)
if (messagepath) {
BLI_strncpy(global_messagepath, messagepath, sizeof(global_messagepath));
+ fill_locales();
}
else {
printf("%s: 'locale' data path for translations not found, continuing\n", __func__);
@@ -124,6 +195,11 @@ void BLF_lang_init(void)
}
}
+void BLF_lang_free(void)
+{
+ free_locales();
+}
+
/* Get LANG/LANGUAGE environment variable. */
static void get_language_variable(const char *varname, char *var, const size_t maxlen)
{
@@ -166,7 +242,8 @@ void BLF_lang_set(const char *str)
{
char *locreturn;
const char *short_locale;
- int ok = 1;
+ int ok = TRUE;
+ int ulang = ULANGUAGE;
if ((U.transopts & USER_DOTRANSLATE) == 0)
return;
@@ -174,14 +251,14 @@ void BLF_lang_set(const char *str)
if (str)
short_locale = str;
else
- short_locale = locales[2 * U.language + 1];
+ short_locale = LOCALE(ulang);
#if defined(_WIN32) && !defined(FREE_WINDOWS)
{
if (short_locale) {
char *envStr;
- if (U.language == 0) /* Use system setting. */
+ if (ulang) /* Use system setting. */
envStr = BLI_sprintfN("LANG=%s", getenv("LANG"));
else
envStr = BLI_sprintfN("LANG=%s", short_locale);
@@ -196,7 +273,7 @@ void BLF_lang_set(const char *str)
if (G.debug & G_DEBUG)
printf("Could not change locale to %s\n", short_locale);
- ok = 0;
+ ok = FALSE;
}
}
#else
@@ -265,7 +342,7 @@ void BLF_lang_set(const char *str)
locreturn = setlocale(LC_ALL, "");
- ok = 0;
+ ok = FALSE;
}
}
#endif
@@ -284,7 +361,8 @@ void BLF_lang_set(const char *str)
const char *BLF_lang_get(void)
{
- return locales[2 * U.language + 1];
+ int uilang = ULANGUAGE;
+ return LOCALE(uilang);
}
void BLF_lang_encoding(const char *str)
@@ -293,6 +371,9 @@ void BLF_lang_encoding(const char *str)
/* bind_textdomain_codeset(TEXT_DOMAIN_NAME, encoding_name); */
}
+#undef LOCALE
+#undef ULANGUAGE
+
#else /* ! WITH_INTERNATIONAL */
void BLF_lang_init(void)
@@ -300,6 +381,11 @@ void BLF_lang_init(void)
return;
}
+void BLF_lang_free(void)
+{
+ return;
+}
+
void BLF_lang_encoding(const char *str)
{
(void)str;