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author | Mike Erwin <significant.bit@gmail.com> | 2017-03-23 08:45:46 +0300 |
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committer | Mike Erwin <significant.bit@gmail.com> | 2017-03-23 08:46:14 +0300 |
commit | 09ad6842499f638ecd944714c0a82ba8deebb073 (patch) | |
tree | f3f3f3be2571d530497850b9196e0c23ff3e8093 /source/blender/blenfont | |
parent | c2366009c06ad7bdda29d182f8f3b4550cc0e123 (diff) |
cleanup use of GPU matrix API
Take advantage of 2D functions, rotation about the X Y or Z axis, uniform scale factors.
We no longer need to call gpuMatrixBegin_legacy() before using the new API locally in functions.
related to T49450
Diffstat (limited to 'source/blender/blenfont')
-rw-r--r-- | source/blender/blenfont/intern/blf.c | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/source/blender/blenfont/intern/blf.c b/source/blender/blenfont/intern/blf.c index 17b353d48c2..d4bd1502417 100644 --- a/source/blender/blenfont/intern/blf.c +++ b/source/blender/blenfont/intern/blf.c @@ -552,7 +552,7 @@ static void blf_draw_gl__start(FontBLF *font) glEnable(GL_BLEND); glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); - gpuMatrixBegin3D_legacy(); + gpuPushMatrix(); if (font->flags & BLF_MATRIX) gpuMultMatrix3D(font->m); @@ -563,7 +563,7 @@ static void blf_draw_gl__start(FontBLF *font) gpuScale3fv(font->aspect); if (font->flags & BLF_ROTATION) /* radians -> degrees */ - gpuRotateAxis(RAD2DEG(font->angle), 'Z'); + gpuRotateAxis(RAD2DEG(font->angle), 'Z'); /* TODO: use gpuRotate2D here? */ #ifndef BLF_STANDALONE VertexFormat *format = immVertexFormat(); @@ -584,7 +584,7 @@ static void blf_draw_gl__start(FontBLF *font) static void blf_draw_gl__end(void) { - gpuMatrixEnd(); + gpuPopMatrix(); #ifndef BLF_STANDALONE immUnbindProgram(); |