diff options
author | Campbell Barton <ideasman42@gmail.com> | 2021-07-03 16:08:40 +0300 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2021-07-03 17:43:40 +0300 |
commit | 9b89de2571b0c3fa2276b5c2ae589e0ec831d1f5 (patch) | |
tree | 63f1007a5262b4d6f1c1a96734c521d836eb6fc6 /source/blender/blenfont | |
parent | 05f970847e12ce30e8c4c624677d94ae239ce2bc (diff) |
Cleanup: consistent use of tags: NOTE/TODO/FIXME/XXX
Also use doxy style function reference `#` prefix chars when
referencing identifiers.
Diffstat (limited to 'source/blender/blenfont')
-rw-r--r-- | source/blender/blenfont/intern/blf_font.c | 6 | ||||
-rw-r--r-- | source/blender/blenfont/intern/blf_glyph.c | 2 |
2 files changed, 3 insertions, 5 deletions
diff --git a/source/blender/blenfont/intern/blf_font.c b/source/blender/blenfont/intern/blf_font.c index b7c226ada1d..2c7ffbe8e42 100644 --- a/source/blender/blenfont/intern/blf_font.c +++ b/source/blender/blenfont/intern/blf_font.c @@ -351,8 +351,7 @@ static void blf_font_ensure_ascii_kerning(FontBLF *font, * characters. */ -/* Note, - * blf_font_ensure_ascii_table(font, gc); must be called before this macro */ +/* NOTE: `blf_font_ensure_ascii_table(font, gc);` must be called before this macro. */ #define BLF_UTF8_NEXT_FAST(_font, _gc, _g, _str, _i, _c, _glyph_ascii_table) \ if (((_c) = (_str)[_i]) < 0x80) { \ @@ -376,8 +375,7 @@ static void blf_font_ensure_ascii_kerning(FontBLF *font, ft_kerning_default : \ (FT_UInt)FT_KERNING_UNFITTED) -/* Note, - * blf_font_ensure_ascii_kerning(font, gc, kern_mode); must be called before this macro */ +/* NOTE: `blf_font_ensure_ascii_kerning(font, gc, kern_mode);` must be called before this macro. */ #define BLF_KERNING_STEP_FAST(_font, _kern_mode, _g_prev, _g, _c_prev, _c, _pen_x) \ { \ diff --git a/source/blender/blenfont/intern/blf_glyph.c b/source/blender/blenfont/intern/blf_glyph.c index 2ec0ca22865..3f01501fda4 100644 --- a/source/blender/blenfont/intern/blf_glyph.c +++ b/source/blender/blenfont/intern/blf_glyph.c @@ -406,7 +406,7 @@ static void blf_texture_draw(const unsigned char color[4], float y2) { /* Only one vertex per glyph, geometry shader expand it into a quad. */ - /* TODO Get rid of Geom Shader because it's not optimal AT ALL for the GPU */ + /* TODO: Get rid of Geom Shader because it's not optimal AT ALL for the GPU. */ copy_v4_fl4(GPU_vertbuf_raw_step(&g_batch.pos_step), x1 + g_batch.ofs[0], y1 + g_batch.ofs[1], |