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authorClément Foucault <foucault.clem@gmail.com>2020-09-04 23:56:30 +0300
committerClément Foucault <foucault.clem@gmail.com>2020-09-05 18:49:14 +0300
commitbac4606937514405641659d91a30bf3e6832cdf7 (patch)
tree740db8bff5e694c2e9f943f928e08030925d0fcf /source/blender/blenfont
parent7d4adbdfaba4f23b2adbf96f97ce18806aca31c8 (diff)
Cleanup: GPUTexture: Remove use of GPU_texture_create_nD
Use creation + update function instead.
Diffstat (limited to 'source/blender/blenfont')
-rw-r--r--source/blender/blenfont/intern/blf_glyph.c3
1 files changed, 1 insertions, 2 deletions
diff --git a/source/blender/blenfont/intern/blf_glyph.c b/source/blender/blenfont/intern/blf_glyph.c
index f46a74a739a..b06037cf6ec 100644
--- a/source/blender/blenfont/intern/blf_glyph.c
+++ b/source/blender/blenfont/intern/blf_glyph.c
@@ -508,8 +508,7 @@ void blf_glyph_render(FontBLF *font, GlyphCacheBLF *gc, GlyphBLF *g, float x, fl
if (gc->texture) {
GPU_texture_free(gc->texture);
}
- gc->texture = GPU_texture_create_nD(
- w, h, 0, 1, NULL, GPU_R8, GPU_DATA_UNSIGNED_BYTE, 0, false, NULL);
+ gc->texture = GPU_texture_create_1d_array(w, h, GPU_R8, false, NULL);
gc->bitmap_len_landed = 0;
}