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authorHarley Acheson <harley.acheson@gmail.com>2020-10-12 19:53:00 +0300
committerHarley Acheson <harley.acheson@gmail.com>2020-10-12 19:53:00 +0300
commit19dcd32ee5942d17f9b9d45d7e13fd06206f54b8 (patch)
tree367e02853f9f25e96bc8d0c5be34616aa5bc8a0a /source/blender/blenfont
parent1b7458f85a6fbee8bbe072f470b6b576221da101 (diff)
UI: Remove Hard-coded Default Font Size
Default text output routines (which do not specify a size) will now use Text Style point size. Differential Revision: https://developer.blender.org/D9107 Reviewed by Brecht Van Lommel
Diffstat (limited to 'source/blender/blenfont')
-rw-r--r--source/blender/blenfont/BLF_api.h5
-rw-r--r--source/blender/blenfont/intern/blf.c24
2 files changed, 24 insertions, 5 deletions
diff --git a/source/blender/blenfont/BLF_api.h b/source/blender/blenfont/BLF_api.h
index bf84f5c57b3..17a650e28f5 100644
--- a/source/blender/blenfont/BLF_api.h
+++ b/source/blender/blenfont/BLF_api.h
@@ -163,8 +163,13 @@ float BLF_height_ex(int fontid, const char *str, size_t len, struct ResultBLF *r
float BLF_height(int fontid, const char *str, size_t len) ATTR_WARN_UNUSED_RESULT ATTR_NONNULL();
/* Return dimensions of the font without any sample text. */
+
int BLF_height_max(int fontid) ATTR_WARN_UNUSED_RESULT;
+int BLF_default_height_max(void) ATTR_WARN_UNUSED_RESULT;
+
float BLF_width_max(int fontid) ATTR_WARN_UNUSED_RESULT;
+float BLF_default_width_max(void) ATTR_WARN_UNUSED_RESULT;
+
float BLF_descender(int fontid) ATTR_WARN_UNUSED_RESULT;
float BLF_ascender(int fontid) ATTR_WARN_UNUSED_RESULT;
diff --git a/source/blender/blenfont/intern/blf.c b/source/blender/blenfont/intern/blf.c
index 3163b633df2..76ff498f5c2 100644
--- a/source/blender/blenfont/intern/blf.c
+++ b/source/blender/blenfont/intern/blf.c
@@ -38,6 +38,7 @@
#include "MEM_guardedalloc.h"
#include "DNA_listBase.h"
+#include "DNA_userdef_types.h"
#include "DNA_vec_types.h"
#include "BLI_math.h"
@@ -47,6 +48,8 @@
#include "IMB_colormanagement.h"
+#include "UI_interface.h"
+
#include "GPU_immediate.h"
#include "GPU_matrix.h"
#include "GPU_shader.h"
@@ -75,7 +78,6 @@ static FontBLF *global_font[BLF_MAX_FONT] = {NULL};
/* Default size and dpi, for BLF_draw_default. */
static int global_font_default = -1;
-static int global_font_points = 11;
static int global_font_dpi = 72;
/* XXX, should these be made into global_font_'s too? */
@@ -96,7 +98,6 @@ int BLF_init(void)
global_font[i] = NULL;
}
- global_font_points = 11;
global_font_dpi = 72;
return blf_font_init();
@@ -518,7 +519,8 @@ void BLF_draw_default(float x, float y, float z, const char *str, size_t len)
{
ASSERT_DEFAULT_SET;
- BLF_size(global_font_default, global_font_points, global_font_dpi);
+ const uiStyle *style = UI_style_get();
+ BLF_size(global_font_default, style->widgetlabel.points, global_font_dpi);
BLF_position(global_font_default, x, y, z);
BLF_draw(global_font_default, str, len);
}
@@ -528,7 +530,8 @@ void BLF_draw_default_ascii(float x, float y, float z, const char *str, size_t l
{
ASSERT_DEFAULT_SET;
- BLF_size(global_font_default, global_font_points, global_font_dpi);
+ const uiStyle *style = UI_style_get();
+ BLF_size(global_font_default, style->widgetlabel.points, global_font_dpi);
BLF_position(global_font_default, x, y, z);
BLF_draw_ascii(global_font_default, str, len); /* XXX, use real length */
}
@@ -537,7 +540,8 @@ int BLF_set_default(void)
{
ASSERT_DEFAULT_SET;
- BLF_size(global_font_default, global_font_points, global_font_dpi);
+ const uiStyle *style = UI_style_get();
+ BLF_size(global_font_default, style->widgetlabel.points, global_font_dpi);
return global_font_default;
}
@@ -820,6 +824,11 @@ int BLF_height_max(int fontid)
return 0;
}
+int BLF_default_height_max(void)
+{
+ return BLF_height_max(global_font_default);
+}
+
float BLF_width_max(int fontid)
{
FontBLF *font = blf_get(fontid);
@@ -831,6 +840,11 @@ float BLF_width_max(int fontid)
return 0.0f;
}
+float BLF_default_width_max(void)
+{
+ return BLF_width_max(global_font_default);
+}
+
float BLF_descender(int fontid)
{
FontBLF *font = blf_get(fontid);