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authorMike Erwin <significant.bit@gmail.com>2017-02-02 00:44:00 +0300
committerMike Erwin <significant.bit@gmail.com>2017-02-02 00:44:00 +0300
commit4935e2449b2c0d52eb27f4889533d72c8e12df94 (patch)
tree9224f77f49cfdabfe0e41a8039d3bae5cdc7c829 /source/blender/blenfont
parent7493a2b3c09080a9700178c69fc9c49b5a6d7493 (diff)
BLF can use Theme colors
For anything fancier than regular Theme colors (shading, alpha, etc.) do this: unsigned char color[4] UI_GetThemeColor[Fancy]4ubv(... color) BLF_color4ubv(fontid, color) That way the BLF color API stays simple.
Diffstat (limited to 'source/blender/blenfont')
-rw-r--r--source/blender/blenfont/BLF_api.h1
-rw-r--r--source/blender/blenfont/intern/blf.c12
2 files changed, 12 insertions, 1 deletions
diff --git a/source/blender/blenfont/BLF_api.h b/source/blender/blenfont/BLF_api.h
index afb391e33e6..856234dad48 100644
--- a/source/blender/blenfont/BLF_api.h
+++ b/source/blender/blenfont/BLF_api.h
@@ -65,6 +65,7 @@ void BLF_position(int fontid, float x, float y, float z);
void BLF_size(int fontid, int size, int dpi);
/* goal: small but useful color API */
+void BLF_ThemeColor(int fontid, int colorid);
void BLF_color4ubv(int fontid, const unsigned char rgba[4]);
void BLF_color3ubv(int fontid, const unsigned char rgb[3]);
void BLF_color3ubv_alpha(int fontid, const unsigned char rgb[3], unsigned char alpha);
diff --git a/source/blender/blenfont/intern/blf.c b/source/blender/blenfont/intern/blf.c
index 58c6f095ae7..01feb652f31 100644
--- a/source/blender/blenfont/intern/blf.c
+++ b/source/blender/blenfont/intern/blf.c
@@ -50,9 +50,10 @@
#include "BLI_math.h"
#include "BLI_threads.h"
-#include "BIF_gl.h"
#include "BLF_api.h"
+#include "UI_resources.h"
+
#include "IMB_colormanagement.h"
#ifndef BLF_STANDALONE
@@ -466,6 +467,15 @@ void BLF_blur(int fontid, int size)
}
#endif
+void BLF_ThemeColor(int fontid, int colorid)
+{
+ FontBLF *font = blf_get(fontid);
+
+ if (font) {
+ UI_GetThemeColor4ubv(colorid, font->color);
+ }
+}
+
void BLF_color4ubv(int fontid, const unsigned char rgba[4])
{
FontBLF *font = blf_get(fontid);