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authorMike Erwin <significant.bit@gmail.com>2016-09-16 19:05:00 +0300
committerMike Erwin <significant.bit@gmail.com>2016-09-17 14:33:48 +0300
commitc3034afa586e3c5009f852e42c6a46000daa2551 (patch)
treeb81dc05c9da2b7164d95ce2c3bb2b3947a5d767c /source/blender/blenfont
parent834cb93f4059973595fcb7a579e4ad369c1a430c (diff)
OpenGL: simplify basic_shader_bind
No need to enable/disable texturing with GLSL, just use textures in the fragment shader.
Diffstat (limited to 'source/blender/blenfont')
0 files changed, 0 insertions, 0 deletions