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author | Mike Erwin <significant.bit@gmail.com> | 2016-09-16 19:05:00 +0300 |
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committer | Mike Erwin <significant.bit@gmail.com> | 2016-09-17 14:33:48 +0300 |
commit | c3034afa586e3c5009f852e42c6a46000daa2551 (patch) | |
tree | b81dc05c9da2b7164d95ce2c3bb2b3947a5d767c /source/blender/blenfont | |
parent | 834cb93f4059973595fcb7a579e4ad369c1a430c (diff) |
OpenGL: simplify basic_shader_bind
No need to enable/disable texturing with GLSL, just use textures in the fragment shader.
Diffstat (limited to 'source/blender/blenfont')
0 files changed, 0 insertions, 0 deletions