diff options
author | Campbell Barton <ideasman42@gmail.com> | 2010-04-11 02:12:10 +0400 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2010-04-11 02:12:10 +0400 |
commit | 4d2f5a275d402bd732bd52887d7aed5fce7276c4 (patch) | |
tree | abfef56567ad03bc1d1f8e06136450d7faa2de35 /source/blender/blenkernel/BKE_DerivedMesh.h | |
parent | 9eb838ce24e28b0f21cff014b8f5f83a4d501b29 (diff) |
Solidify Modifier
- vertex normals were not being flipped (though faces are)
- rim faces didnt influence edge vertex normals
apply solidify on top of solidify modifier now works correctly
Diffstat (limited to 'source/blender/blenkernel/BKE_DerivedMesh.h')
-rw-r--r-- | source/blender/blenkernel/BKE_DerivedMesh.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/blenkernel/BKE_DerivedMesh.h b/source/blender/blenkernel/BKE_DerivedMesh.h index 965bad31991..33852a1b923 100644 --- a/source/blender/blenkernel/BKE_DerivedMesh.h +++ b/source/blender/blenkernel/BKE_DerivedMesh.h @@ -456,7 +456,7 @@ void DM_interp_face_data(struct DerivedMesh *source, struct DerivedMesh *dest, float *weights, FaceVertWeight *vert_weights, int count, int dest_index); -void DM_swap_face_data(struct DerivedMesh *dm, int index, int *corner_indices); +void DM_swap_face_data(struct DerivedMesh *dm, int index, const int *corner_indices); /* Temporary? A function to give a colorband to derivedmesh for vertexcolor ranges */ void vDM_ColorBand_store(struct ColorBand *coba); |