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authorCampbell Barton <ideasman42@gmail.com>2012-03-09 04:41:09 +0400
committerCampbell Barton <ideasman42@gmail.com>2012-03-09 04:41:09 +0400
commit4f7bdc59d31e94bc97955c1efeef2a8fce0c8ecd (patch)
tree7e0a36829cf52ff260821ce02716727052b95d32 /source/blender/blenkernel/BKE_DerivedMesh.h
parent27d43f3fd3a6fbda95cdb87e4672fe34f19c2205 (diff)
style cleanup: spelling.
also remove large, duplicate comments from sunsky.h
Diffstat (limited to 'source/blender/blenkernel/BKE_DerivedMesh.h')
-rw-r--r--source/blender/blenkernel/BKE_DerivedMesh.h4
1 files changed, 2 insertions, 2 deletions
diff --git a/source/blender/blenkernel/BKE_DerivedMesh.h b/source/blender/blenkernel/BKE_DerivedMesh.h
index 199b2d751a8..87ba2092437 100644
--- a/source/blender/blenkernel/BKE_DerivedMesh.h
+++ b/source/blender/blenkernel/BKE_DerivedMesh.h
@@ -60,7 +60,7 @@
*/
/*
- * Note: This sturcture is read-only, for all practical purposes.
+ * Note: This structure is read-only, for all practical purposes.
* At some point in the future, we may want to consider
* creating a replacement structure that implements a proper
* abstract mesh kernel interface. Or, we can leave this
@@ -588,7 +588,7 @@ void vDM_ColorBand_store(struct ColorBand *coba);
/* Simple function to get me->totvert amount of vertices/normals,
* correctly deformed and subsurfered. Needed especially when vertexgroups are involved.
- * In use now by vertex/weigt paint and particles */
+ * In use now by vertex/weight paint and particles */
float *mesh_get_mapped_verts_nors(struct Scene *scene, struct Object *ob);
/* */