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authorCampbell Barton <ideasman42@gmail.com>2011-12-02 05:01:07 +0400
committerCampbell Barton <ideasman42@gmail.com>2011-12-02 05:01:07 +0400
commit15ad39e6848ea54da8a3f36b867f8b09a7b8b163 (patch)
tree53e4f1c2f37d0e2f3679e284a8f7c0f3f66f6d5c /source/blender/blenkernel/BKE_DerivedMesh.h
parentce6487291349b00a85f265d2b8cfb682e2bb8086 (diff)
parent1936b31cd0f7741ec39f638cc57286e5b379134c (diff)
svn merge ^/trunk/blender -r42303:42329
Diffstat (limited to 'source/blender/blenkernel/BKE_DerivedMesh.h')
-rw-r--r--source/blender/blenkernel/BKE_DerivedMesh.h18
1 files changed, 14 insertions, 4 deletions
diff --git a/source/blender/blenkernel/BKE_DerivedMesh.h b/source/blender/blenkernel/BKE_DerivedMesh.h
index 031eb0d2b69..98a5154c256 100644
--- a/source/blender/blenkernel/BKE_DerivedMesh.h
+++ b/source/blender/blenkernel/BKE_DerivedMesh.h
@@ -314,7 +314,11 @@ struct DerivedMesh {
*/
void (*drawFacesTex)(DerivedMesh *dm,
int (*setDrawOptions)(struct MTFace *tface,
- int has_vcol, int matnr));
+ int has_vcol, int matnr),
+ int (*compareDrawOptions)(void *userData,
+ int cur_index,
+ int next_index),
+ void *userData);
/* Draw all faces with GLSL materials
* o setMaterial is called for every different material nr
@@ -339,9 +343,11 @@ struct DerivedMesh {
void (*drawMappedFaces)(DerivedMesh *dm,
int (*setDrawOptions)(void *userData, int index,
int *drawSmooth_r),
- void *userData, int useColors,
int (*setMaterial)(int, void *attribs),
- int (*compareDrawOptions)(void *userData, int cur_index, int next_index));
+ int (*compareDrawOptions)(void *userData,
+ int cur_index,
+ int next_index),
+ void *userData, int useColors);
/* Draw mapped faces using MTFace
* o Drawing options too complicated to enumerate, look at code.
@@ -349,6 +355,9 @@ struct DerivedMesh {
void (*drawMappedFacesTex)(DerivedMesh *dm,
int (*setDrawOptions)(void *userData,
int index),
+ int (*compareDrawOptions)(void *userData,
+ int cur_index,
+ int next_index),
void *userData);
/* Draw mapped faces with GLSL materials
@@ -358,7 +367,8 @@ struct DerivedMesh {
*/
void (*drawMappedFacesGLSL)(DerivedMesh *dm,
int (*setMaterial)(int, void *attribs),
- int (*setDrawOptions)(void *userData, int index), void *userData);
+ int (*setDrawOptions)(void *userData, int index),
+ void *userData);
/* Draw mapped edges as lines
* o Only if !setDrawOptions or setDrawOptions(userData, mapped-edge)