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authorBastien Montagne <montagne29@wanadoo.fr>2018-06-25 14:03:56 +0300
committerBastien Montagne <montagne29@wanadoo.fr>2018-06-25 14:04:24 +0300
commit5b3ff9f7d890554ae87e63095f24ac6d31a36d3c (patch)
tree34ce6928414d5902be3692aafdf3f436187f16d5 /source/blender/blenkernel/BKE_DerivedMesh.h
parente10eb5bcb8c08bb451492c42d18de7359bc026df (diff)
Cleanup: Move colorband handling from DM to mesh_runtime universe.
Diffstat (limited to 'source/blender/blenkernel/BKE_DerivedMesh.h')
-rw-r--r--source/blender/blenkernel/BKE_DerivedMesh.h3
1 files changed, 0 insertions, 3 deletions
diff --git a/source/blender/blenkernel/BKE_DerivedMesh.h b/source/blender/blenkernel/BKE_DerivedMesh.h
index 0349c09ef13..855707aa0b3 100644
--- a/source/blender/blenkernel/BKE_DerivedMesh.h
+++ b/source/blender/blenkernel/BKE_DerivedMesh.h
@@ -515,9 +515,6 @@ void DM_interp_poly_data(
int *src_indices,
float *weights, int count, int dest_index);
-/* Temporary? A function to give a colorband to derivedmesh for vertexcolor ranges */
-void vDM_ColorBand_store(const struct ColorBand *coba, const char alert_color[4]);
-
/* UNUSED */
#if 0
/** Simple function to get me->totvert amount of vertices/normals,