diff options
author | Campbell Barton <ideasman42@gmail.com> | 2012-12-15 20:13:27 +0400 |
---|---|---|
committer | Campbell Barton <ideasman42@gmail.com> | 2012-12-15 20:13:27 +0400 |
commit | c26746ccec8f7513cc28612842dc4033dddaa91d (patch) | |
tree | 2824b4a00e7489805f3bf99b89e786ab420c949d /source/blender/blenkernel/BKE_DerivedMesh.h | |
parent | a6bee579e9c6e144f731072b93d004af7b2011c5 (diff) |
use struct type for VPaintData.vertexcosnos rather then float*.
Diffstat (limited to 'source/blender/blenkernel/BKE_DerivedMesh.h')
-rw-r--r-- | source/blender/blenkernel/BKE_DerivedMesh.h | 7 |
1 files changed, 6 insertions, 1 deletions
diff --git a/source/blender/blenkernel/BKE_DerivedMesh.h b/source/blender/blenkernel/BKE_DerivedMesh.h index 617c4cd2bc8..ed90c63d949 100644 --- a/source/blender/blenkernel/BKE_DerivedMesh.h +++ b/source/blender/blenkernel/BKE_DerivedMesh.h @@ -105,6 +105,11 @@ struct PBVH; * Also, the mface origindex layer indexes mpolys, not mfaces. */ +typedef struct DMCoNo { + float co[3]; + float no[3]; +} DMCoNo; + typedef struct DMGridAdjacency { int index[4]; int rotation[4]; @@ -603,7 +608,7 @@ void vDM_ColorBand_store(struct ColorBand *coba); /** Simple function to get me->totvert amount of vertices/normals, * correctly deformed and subsurfered. Needed especially when vertexgroups are involved. * In use now by vertex/weight paint and particles */ -float *mesh_get_mapped_verts_nors(struct Scene *scene, struct Object *ob); +DMCoNo *mesh_get_mapped_verts_nors(struct Scene *scene, struct Object *ob); /* */ DerivedMesh *mesh_get_derived_final(struct Scene *scene, struct Object *ob, |