diff options
author | Alexander Gavrilov <angavrilov@gmail.com> | 2018-09-30 18:07:38 +0300 |
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committer | Alexander Gavrilov <angavrilov@gmail.com> | 2018-10-01 11:02:24 +0300 |
commit | 534009098ea094aa1f3b5298101e5d9e0a3cb1dc (patch) | |
tree | 0d34cbeb8a52ad1349f96ede7c994278dc19cf67 /source/blender/blenkernel/BKE_DerivedMesh.h | |
parent | d64e60340f5b361208d243172419a63efeed91cb (diff) |
Remove obsolete weight paint color computation code.
The new weight paint drawing code converts weight to color
directly in the shader, so the old CD_PREVIEW_MLOOPCOL based
code is not needed anymore.
Diffstat (limited to 'source/blender/blenkernel/BKE_DerivedMesh.h')
-rw-r--r-- | source/blender/blenkernel/BKE_DerivedMesh.h | 11 |
1 files changed, 0 insertions, 11 deletions
diff --git a/source/blender/blenkernel/BKE_DerivedMesh.h b/source/blender/blenkernel/BKE_DerivedMesh.h index cdf0d683779..0b0030ec101 100644 --- a/source/blender/blenkernel/BKE_DerivedMesh.h +++ b/source/blender/blenkernel/BKE_DerivedMesh.h @@ -559,17 +559,6 @@ void makeDerivedMesh( struct Depsgraph *depsgraph, struct Scene *scene, struct Object *ob, struct BMEditMesh *em, CustomDataMask dataMask, const bool build_shapekey_layers); -/** Update the weight MCOL preview layer. - * If weights are NULL, use object's active vgroup(s). - * Else, weights must be an array of weight float values. - * If indices is NULL, it must be of numVerts length. - * Else, it must be of num length, as indices, which contains vertices' idx to apply weights to. - * (other vertices are assumed zero weight). - */ -void DM_update_weight_mcol( - struct Object *ob, struct DerivedMesh *dm, int const draw_flag, - float *weights, int num, const int *indices); - /** convert layers requested by a GLSL material to actually available layers in * the DerivedMesh, with both a pointer for arrays and an offset for editmesh */ typedef struct DMVertexAttribs { |