Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
authorCampbell Barton <ideasman42@gmail.com>2012-06-27 21:48:39 +0400
committerCampbell Barton <ideasman42@gmail.com>2012-06-27 21:48:39 +0400
commitd008807a2d54c8c59932d8a0da5c46715cc0dca4 (patch)
tree1d47301e964fbc6a52f8ba2606d347aecdff3a3b /source/blender/blenkernel/BKE_DerivedMesh.h
parentae2f3a4e5e3741b8ffa14ed86eda9e7058bc5393 (diff)
style cleanup: header comments, use more doxy compat formatting
Diffstat (limited to 'source/blender/blenkernel/BKE_DerivedMesh.h')
-rw-r--r--source/blender/blenkernel/BKE_DerivedMesh.h144
1 files changed, 72 insertions, 72 deletions
diff --git a/source/blender/blenkernel/BKE_DerivedMesh.h b/source/blender/blenkernel/BKE_DerivedMesh.h
index c7ddab47952..64512dcaac8 100644
--- a/source/blender/blenkernel/BKE_DerivedMesh.h
+++ b/source/blender/blenkernel/BKE_DerivedMesh.h
@@ -28,12 +28,14 @@
#ifndef __BKE_DERIVEDMESH_H__
#define __BKE_DERIVEDMESH_H__
-/*
+/**
* Basic design of the DerivedMesh system:
*
* DerivedMesh is a common set of interfaces for mesh systems.
*
- * There are three main mesh data structures in Blender: Mesh, CDDM, and BMesh.
+ * There are three main mesh data structures in Blender:
+ * #Mesh, #CDDerivedMesh and #BMesh.
+ *
* These, and a few others, all implement DerivedMesh interfaces,
* which contains unified drawing interfaces, a few utility interfaces,
* and a bunch of read-only interfaces intended mostly for conversion from
@@ -67,7 +69,6 @@
* as it is and stick with using BMesh and CDDM.
*/
-
#include "DNA_customdata_types.h"
#include "DNA_meshdata_types.h"
@@ -151,7 +152,7 @@ typedef enum DMDirtyFlag {
typedef struct DerivedMesh DerivedMesh;
struct DerivedMesh {
- /* Private DerivedMesh data, only for internal DerivedMesh use */
+ /** Private DerivedMesh data, only for internal DerivedMesh use */
CustomData vertData, edgeData, faceData, loopData, polyData;
int numVertData, numEdgeData, numTessFaceData, numLoopData, numPolyData;
int needsFree; /* checked on ->release, is set to 0 for cached results */
@@ -162,10 +163,10 @@ struct DerivedMesh {
float auto_bump_scale;
DMDirtyFlag dirty;
- /* calculate vert and face normals */
+ /** Calculate vert and face normals */
void (*calcNormals)(DerivedMesh *dm);
- /* recalculates mesh tessellation */
+ /** Recalculates mesh tessellation */
void (*recalcTessellation)(DerivedMesh *dm);
/* Misc. Queries */
@@ -177,7 +178,7 @@ struct DerivedMesh {
int (*getNumLoops)(DerivedMesh *dm);
int (*getNumPolys)(DerivedMesh *dm);
- /* copy a single vert/edge/tessellated face from the derived mesh into
+ /** Copy a single vert/edge/tessellated face from the derived mesh into
* *{vert/edge/face}_r. note that the current implementation
* of this function can be quite slow, iterating over all
* elements (editmesh)
@@ -186,7 +187,7 @@ struct DerivedMesh {
void (*getEdge)(DerivedMesh *dm, int index, struct MEdge *edge_r);
void (*getTessFace)(DerivedMesh *dm, int index, struct MFace *face_r);
- /* return a pointer to the entire array of verts/edges/face from the
+ /** Return a pointer to the entire array of verts/edges/face from the
* derived mesh. if such an array does not exist yet, it will be created,
* and freed on the next ->release(). consider using getVert/Edge/Face if
* you are only interested in a few verts/edges/faces.
@@ -197,7 +198,7 @@ struct DerivedMesh {
struct MLoop *(*getLoopArray)(DerivedMesh * dm);
struct MPoly *(*getPolyArray)(DerivedMesh * dm);
- /* copy all verts/edges/faces from the derived mesh into
+ /** Copy all verts/edges/faces from the derived mesh into
* *{vert/edge/face}_r (must point to a buffer large enough)
*/
void (*copyVertArray)(DerivedMesh *dm, struct MVert *vert_r);
@@ -206,7 +207,7 @@ struct DerivedMesh {
void (*copyLoopArray)(DerivedMesh *dm, struct MLoop *loop_r);
void (*copyPolyArray)(DerivedMesh *dm, struct MPoly *poly_r);
- /* return a copy of all verts/edges/faces from the derived mesh
+ /** Return a copy of all verts/edges/faces from the derived mesh
* it is the caller's responsibility to free the returned pointer
*/
struct MVert *(*dupVertArray)(DerivedMesh * dm);
@@ -215,7 +216,7 @@ struct DerivedMesh {
struct MLoop *(*dupLoopArray)(DerivedMesh * dm);
struct MPoly *(*dupPolyArray)(DerivedMesh * dm);
- /* return a pointer to a single element of vert/edge/face custom data
+ /** Return a pointer to a single element of vert/edge/face custom data
* from the derived mesh (this gives a pointer to the actual data, not
* a copy)
*/
@@ -223,7 +224,7 @@ struct DerivedMesh {
void *(*getEdgeData)(DerivedMesh * dm, int index, int type);
void *(*getTessFaceData)(DerivedMesh * dm, int index, int type);
- /* return a pointer to the entire array of vert/edge/face custom data
+ /** Return a pointer to the entire array of vert/edge/face custom data
* from the derived mesh (this gives a pointer to the actual data, not
* a copy)
*/
@@ -231,7 +232,7 @@ struct DerivedMesh {
void *(*getEdgeDataArray)(DerivedMesh * dm, int type);
void *(*getTessFaceDataArray)(DerivedMesh * dm, int type);
- /* retrieves the base CustomData structures for
+ /** Retrieves the base CustomData structures for
* verts/edges/tessfaces/loops/facdes*/
CustomData *(*getVertDataLayout)(DerivedMesh * dm);
CustomData *(*getEdgeDataLayout)(DerivedMesh * dm);
@@ -239,12 +240,12 @@ struct DerivedMesh {
CustomData *(*getLoopDataLayout)(DerivedMesh * dm);
CustomData *(*getPolyDataLayout)(DerivedMesh * dm);
- /*copies all customdata for an element source into dst at index dest*/
+ /** Copies all customdata for an element source into dst at index dest */
void (*copyFromVertCData)(DerivedMesh *dm, int source, CustomData *dst, int dest);
void (*copyFromEdgeCData)(DerivedMesh *dm, int source, CustomData *dst, int dest);
void (*copyFromFaceCData)(DerivedMesh *dm, int source, CustomData *dst, int dest);
- /* optional grid access for subsurf */
+ /** Optional grid access for subsurf */
int (*getNumGrids)(DerivedMesh *dm);
int (*getGridSize)(DerivedMesh *dm);
struct CCGElem **(*getGridData)(DerivedMesh * dm);
@@ -255,7 +256,7 @@ struct DerivedMesh {
unsigned int **(*getGridHidden)(DerivedMesh * dm);
- /* Iterate over each mapped vertex in the derived mesh, calling the
+ /** Iterate over each mapped vertex in the derived mesh, calling the
* given function with the original vert and the mapped vert's new
* coordinate and normal. For historical reasons the normal can be
* passed as a float or short array, only one should be non-NULL.
@@ -265,7 +266,7 @@ struct DerivedMesh {
const float no_f[3], const short no_s[3]),
void *userData);
- /* Iterate over each mapped edge in the derived mesh, calling the
+ /** Iterate over each mapped edge in the derived mesh, calling the
* given function with the original edge and the mapped edge's new
* coordinates.
*/
@@ -274,7 +275,7 @@ struct DerivedMesh {
const float v0co[3], const float v1co[3]),
void *userData);
- /* Iterate over each mapped face in the derived mesh, calling the
+ /** Iterate over each mapped face in the derived mesh, calling the
* given function with the original face and the mapped face's (or
* faces') center and normal.
*/
@@ -283,51 +284,51 @@ struct DerivedMesh {
const float cent[3], const float no[3]),
void *userData);
- /* Iterate over all vertex points, calling DO_MINMAX with given args.
+ /** Iterate over all vertex points, calling DO_MINMAX with given args.
*
* Also called in Editmode
*/
void (*getMinMax)(DerivedMesh *dm, float min_r[3], float max_r[3]);
- /* Direct Access Operations */
- /* o Can be undefined */
- /* o Must be defined for modifiers that only deform however */
+ /** Direct Access Operations
+ * - Can be undefined
+ * - Must be defined for modifiers that only deform however */
- /* Get vertex location, undefined if index is not valid */
+ /** Get vertex location, undefined if index is not valid */
void (*getVertCo)(DerivedMesh *dm, int index, float co_r[3]);
- /* Fill the array (of length .getNumVerts()) with all vertex locations */
+ /** Fill the array (of length .getNumVerts()) with all vertex locations */
void (*getVertCos)(DerivedMesh *dm, float (*cos_r)[3]);
- /* Get smooth vertex normal, undefined if index is not valid */
+ /** Get smooth vertex normal, undefined if index is not valid */
void (*getVertNo)(DerivedMesh *dm, int index, float no_r[3]);
- /* Get a map of vertices to faces
+ /** Get a map of vertices to faces
*/
const struct MeshElemMap *(*getPolyMap)(struct Object *ob, DerivedMesh *dm);
- /* Get the BVH used for paint modes
+ /** Get the BVH used for paint modes
*/
struct PBVH *(*getPBVH)(struct Object *ob, DerivedMesh *dm);
/* Drawing Operations */
- /* Draw all vertices as bgl points (no options) */
+ /** Draw all vertices as bgl points (no options) */
void (*drawVerts)(DerivedMesh *dm);
- /* Draw edges in the UV mesh (if exists) */
+ /** Draw edges in the UV mesh (if exists) */
void (*drawUVEdges)(DerivedMesh *dm);
- /* Draw all edges as lines (no options)
+ /** Draw all edges as lines (no options)
*
* Also called for *final* editmode DerivedMeshes
*/
void (*drawEdges)(DerivedMesh *dm, int drawLooseEdges, int drawAllEdges);
- /* Draw all loose edges (edges w/ no adjoining faces) */
+ /** Draw all loose edges (edges w/ no adjoining faces) */
void (*drawLooseEdges)(DerivedMesh *dm);
- /* Draw all faces
+ /** Draw all faces
* o Set face normal or vertex normal based on inherited face flag
* o Use inherited face material index to call setMaterial
* o Only if setMaterial returns true
@@ -337,24 +338,24 @@ struct DerivedMesh {
void (*drawFacesSolid)(DerivedMesh *dm, float (*partial_redraw_planes)[4],
int fast, DMSetMaterial setMaterial);
- /* Draw all faces using MTFace
- * o Drawing options too complicated to enumerate, look at code.
+ /** Draw all faces using MTFace
+ * - Drawing options too complicated to enumerate, look at code.
*/
void (*drawFacesTex)(DerivedMesh *dm,
DMSetDrawOptionsTex setDrawOptions,
DMCompareDrawOptions compareDrawOptions,
void *userData);
- /* Draw all faces with GLSL materials
+ /** Draw all faces with GLSL materials
* o setMaterial is called for every different material nr
* o Only if setMaterial returns true
*/
void (*drawFacesGLSL)(DerivedMesh *dm, DMSetMaterial setMaterial);
- /* Draw mapped faces (no color, or texture)
- * o Only if !setDrawOptions or
- * setDrawOptions(userData, mapped-face-index, drawSmooth_r)
- * returns true
+ /** Draw mapped faces (no color, or texture)
+ * - Only if !setDrawOptions or
+ * setDrawOptions(userData, mapped-face-index, drawSmooth_r)
+ * returns true
*
* If drawSmooth is set to true then vertex normals should be set and
* glShadeModel called with GL_SMOOTH. Otherwise the face normal should
@@ -371,36 +372,36 @@ struct DerivedMesh {
void *userData,
DMDrawFlag flag);
- /* Draw mapped faces using MTFace
- * o Drawing options too complicated to enumerate, look at code.
+ /** Draw mapped faces using MTFace
+ * - Drawing options too complicated to enumerate, look at code.
*/
void (*drawMappedFacesTex)(DerivedMesh *dm,
DMSetDrawOptions setDrawOptions,
DMCompareDrawOptions compareDrawOptions,
void *userData);
- /* Draw mapped faces with GLSL materials
- * o setMaterial is called for every different material nr
- * o setDrawOptions is called for every face
- * o Only if setMaterial and setDrawOptions return true
+ /** Draw mapped faces with GLSL materials
+ * - setMaterial is called for every different material nr
+ * - setDrawOptions is called for every face
+ * - Only if setMaterial and setDrawOptions return true
*/
void (*drawMappedFacesGLSL)(DerivedMesh *dm,
DMSetMaterial setMaterial,
DMSetDrawOptions setDrawOptions,
void *userData);
- /* Draw mapped edges as lines
- * o Only if !setDrawOptions or setDrawOptions(userData, mapped-edge)
- * returns true
+ /** Draw mapped edges as lines
+ * - Only if !setDrawOptions or setDrawOptions(userData, mapped-edge)
+ * returns true
*/
void (*drawMappedEdges)(DerivedMesh *dm,
DMSetDrawOptions setDrawOptions,
void *userData);
- /* Draw mapped edges as lines with interpolation values
- * o Only if !setDrawOptions or
- * setDrawOptions(userData, mapped-edge, mapped-v0, mapped-v1, t)
- * returns true
+ /** Draw mapped edges as lines with interpolation values
+ * - Only if !setDrawOptions or
+ * setDrawOptions(userData, mapped-edge, mapped-v0, mapped-v1, t)
+ * returns true
*
* NOTE: This routine is optional!
*/
@@ -409,32 +410,32 @@ struct DerivedMesh {
DMSetDrawInterpOptions setDrawInterpOptions,
void *userData);
- /* Draw all faces with materials
- * o setMaterial is called for every different material nr
- * o setFace is called to verify if a face must be hidden
+ /** Draw all faces with materials
+ * - setMaterial is called for every different material nr
+ * - setFace is called to verify if a face must be hidden
*/
void (*drawMappedFacesMat)(DerivedMesh *dm,
void (*setMaterial)(void *userData, int, void *attribs),
int (*setFace)(void *userData, int index), void *userData);
- /* Release reference to the DerivedMesh. This function decides internally
+ /** Release reference to the DerivedMesh. This function decides internally
* if the DerivedMesh will be freed, or cached for later use. */
void (*release)(DerivedMesh *dm);
};
-/* utility function to initialize a DerivedMesh's function pointers to
+/** utility function to initialize a DerivedMesh's function pointers to
* the default implementation (for those functions which have a default)
*/
void DM_init_funcs(DerivedMesh *dm);
-/* utility function to initialize a DerivedMesh for the desired number
+/** utility function to initialize a DerivedMesh for the desired number
* of vertices, edges and faces (doesn't allocate memory for them, just
* sets up the custom data layers)
*/
void DM_init(DerivedMesh *dm, DerivedMeshType type, int numVerts, int numEdges,
int numFaces, int numLoops, int numPolys);
-/* utility function to initialize a DerivedMesh for the desired number
+/** utility function to initialize a DerivedMesh for the desired number
* of vertices, edges and faces, with a layer setup copied from source
*/
void DM_from_template(DerivedMesh *dm, DerivedMesh *source,
@@ -442,12 +443,12 @@ void DM_from_template(DerivedMesh *dm, DerivedMesh *source,
int numVerts, int numEdges, int numFaces,
int numLoops, int numPolys);
-/* utility function to release a DerivedMesh's layers
+/** utility function to release a DerivedMesh's layers
* returns 1 if DerivedMesh has to be released by the backend, 0 otherwise
*/
int DM_release(DerivedMesh *dm);
-/* utility function to convert a DerivedMesh to a Mesh
+/** utility function to convert a DerivedMesh to a Mesh
*/
void DM_to_mesh(DerivedMesh *dm, struct Mesh *me, struct Object *ob);
@@ -459,11 +460,10 @@ void DM_to_bmesh_ex(struct DerivedMesh *dm, struct BMesh *bm);
struct BMesh *DM_to_bmesh(struct DerivedMesh *dm);
-/* utility function to convert a DerivedMesh to a shape key block
- */
+/** Utility function to convert a DerivedMesh to a shape key block */
void DM_to_meshkey(DerivedMesh *dm, struct Mesh *me, struct KeyBlock *kb);
-/* set the CD_FLAG_NOCOPY flag in custom data layers where the mask is
+/** set the CD_FLAG_NOCOPY flag in custom data layers where the mask is
* zero for the layer type, so only layer types specified by the mask
* will be copied
*/
@@ -545,7 +545,7 @@ void DM_ensure_tessface(DerivedMesh *dm);
void DM_update_tessface_data(DerivedMesh *dm);
-/* interpolates vertex data from the vertices indexed by src_indices in the
+/** interpolates vertex data from the vertices indexed by src_indices in the
* source mesh using the given weights and stores the result in the vertex
* indexed by dest_index in the dest mesh
*/
@@ -553,7 +553,7 @@ void DM_interp_vert_data(struct DerivedMesh *source, struct DerivedMesh *dest,
int *src_indices, float *weights,
int count, int dest_index);
-/* interpolates edge data from the edges indexed by src_indices in the
+/** interpolates edge data from the edges indexed by src_indices in the
* source mesh using the given weights and stores the result in the edge indexed
* by dest_index in the dest mesh.
* if weights is NULL, all weights default to 1.
@@ -566,7 +566,7 @@ void DM_interp_edge_data(struct DerivedMesh *source, struct DerivedMesh *dest,
float *weights, EdgeVertWeight *vert_weights,
int count, int dest_index);
-/* interpolates face data from the faces indexed by src_indices in the
+/** interpolates face data from the faces indexed by src_indices in the
* source mesh using the given weights and stores the result in the face indexed
* by dest_index in the dest mesh.
* if weights is NULL, all weights default to 1.
@@ -592,7 +592,7 @@ void DM_interp_poly_data(struct DerivedMesh *source, struct DerivedMesh *dest,
/* Temporary? A function to give a colorband to derivedmesh for vertexcolor ranges */
void vDM_ColorBand_store(struct ColorBand *coba);
-/* Simple function to get me->totvert amount of vertices/normals,
+/** Simple function to get me->totvert amount of vertices/normals,
* correctly deformed and subsurfered. Needed especially when vertexgroups are involved.
* In use now by vertex/weight paint and particles */
float *mesh_get_mapped_verts_nors(struct Scene *scene, struct Object *ob);
@@ -641,13 +641,13 @@ int editbmesh_modifier_is_enabled(struct Scene *scene, struct ModifierData *md,
void makeDerivedMesh(struct Scene *scene, struct Object *ob, struct BMEditMesh *em,
CustomDataMask dataMask, int build_shapekey_layers);
-/* returns an array of deform matrices for crazyspace correction, and the
+/** returns an array of deform matrices for crazyspace correction, and the
* number of modifiers left */
int editbmesh_get_first_deform_matrices(struct Scene *, struct Object *, struct BMEditMesh *em,
float (**deformmats)[3][3], float (**deformcos)[3]);
void weight_to_rgb(float r_rgb[3], const float weight);
-/* Update the weight MCOL preview layer.
+/** Update the weight MCOL preview layer.
* If weights are NULL, use object's active vgroup(s).
* Else, weights must be an array of weight float values.
* If indices is NULL, it must be of numVerts length.
@@ -657,7 +657,7 @@ void weight_to_rgb(float r_rgb[3], const float weight);
void DM_update_weight_mcol(struct Object *ob, struct DerivedMesh *dm, int const draw_flag,
float *weights, int num, const int *indices);
-/* convert layers requested by a GLSL material to actually available layers in
+/** convert layers requested by a GLSL material to actually available layers in
* the DerivedMesh, with both a pointer for arrays and an offset for editmesh */
typedef struct DMVertexAttribs {
struct {
@@ -689,7 +689,7 @@ void DM_vertex_attributes_from_gpu(DerivedMesh *dm,
void DM_add_tangent_layer(DerivedMesh *dm);
void DM_calc_auto_bump_scale(DerivedMesh *dm);
-/* Set object's bounding box based on DerivedMesh min/max data */
+/** Set object's bounding box based on DerivedMesh min/max data */
void DM_set_object_boundbox(struct Object *ob, DerivedMesh *dm);
void DM_init_origspace(DerivedMesh *dm);