diff options
author | Antony Riakiotakis <kalast@gmail.com> | 2014-07-21 14:02:05 +0400 |
---|---|---|
committer | Antony Riakiotakis <kalast@gmail.com> | 2014-07-21 14:02:05 +0400 |
commit | f745564e4ee791e4faf804b09ce975b882f4f8d9 (patch) | |
tree | 90ebbe363ccd925cedc652c9bb018ce552b5a2ab /source/blender/blenkernel/BKE_DerivedMesh.h | |
parent | 8489b94e07f9e73bd3c9c3e4f6a91f1f0a259827 (diff) |
GSOC 2013 paint
Yep, at last it's here!
There are a few minor issues remaining but development can go on in
master after discussion at blender institute.
For full list of features see:
http://wiki.blender.org/index.php/Dev:Ref/Release_Notes/2.72/Painting
Thanks to Sergey and Campbell for the extensive review and to the
countless artists that have given their input and reported issues during
development.
Diffstat (limited to 'source/blender/blenkernel/BKE_DerivedMesh.h')
-rw-r--r-- | source/blender/blenkernel/BKE_DerivedMesh.h | 12 |
1 files changed, 8 insertions, 4 deletions
diff --git a/source/blender/blenkernel/BKE_DerivedMesh.h b/source/blender/blenkernel/BKE_DerivedMesh.h index 1ab5ec51de8..868d9768172 100644 --- a/source/blender/blenkernel/BKE_DerivedMesh.h +++ b/source/blender/blenkernel/BKE_DerivedMesh.h @@ -150,8 +150,10 @@ typedef DMDrawOption (*DMSetDrawOptions)(void *userData, int index); typedef DMDrawOption (*DMSetDrawOptionsTex)(struct MTFace *tface, const bool has_vcol, int matnr); typedef enum DMDrawFlag { - DM_DRAW_USE_COLORS = 1, - DM_DRAW_ALWAYS_SMOOTH = 2 + DM_DRAW_USE_COLORS = (1 << 0), + DM_DRAW_ALWAYS_SMOOTH = (1 << 1), + DM_DRAW_USE_ACTIVE_UV = (1 << 2), + DM_DRAW_USE_TEXPAINT_UV = (1 << 3), } DMDrawFlag; typedef enum DMForeachFlag { @@ -389,7 +391,7 @@ struct DerivedMesh { void (*drawFacesTex)(DerivedMesh *dm, DMSetDrawOptionsTex setDrawOptions, DMCompareDrawOptions compareDrawOptions, - void *userData); + void *userData, DMDrawFlag uvflag); /** Draw all faces with GLSL materials * o setMaterial is called for every different material nr @@ -423,7 +425,7 @@ struct DerivedMesh { void (*drawMappedFacesTex)(DerivedMesh *dm, DMSetDrawOptions setDrawOptions, DMCompareDrawOptions compareDrawOptions, - void *userData); + void *userData, DMDrawFlag uvflag); /** Draw mapped faces with GLSL materials * - setMaterial is called for every different material nr @@ -593,6 +595,8 @@ void DM_ensure_tessface(DerivedMesh *dm); void DM_update_tessface_data(DerivedMesh *dm); void DM_update_materials(DerivedMesh *dm, struct Object *ob); +struct MTFace *DM_paint_uvlayer_active_get(DerivedMesh *dm, int mat_nr); + /** interpolates vertex data from the vertices indexed by src_indices in the * source mesh using the given weights and stores the result in the vertex * indexed by dest_index in the dest mesh |