diff options
author | Daniel Dunbar <daniel@zuster.org> | 2005-03-28 12:17:51 +0400 |
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committer | Daniel Dunbar <daniel@zuster.org> | 2005-03-28 12:17:51 +0400 |
commit | 6a8fb8bf6c691428b089f2c6cc12ad41f1295c93 (patch) | |
tree | 34c2aa3a5c16f6b92ffdcee90877eddb200e01f6 /source/blender/blenkernel/BKE_DerivedMesh.h | |
parent | 0c05224a15cfcc7ae1fe2cd2010be95b8820ddf0 (diff) |
- added nors to DispListMesh (for face normals)... this is just to
avoid throwing them on later with addnormalsdisplist which is just
silly and burdensome.
- renamed displist_calc_vert_normals to displist_calc_normals
Diffstat (limited to 'source/blender/blenkernel/BKE_DerivedMesh.h')
-rw-r--r-- | source/blender/blenkernel/BKE_DerivedMesh.h | 4 |
1 files changed, 3 insertions, 1 deletions
diff --git a/source/blender/blenkernel/BKE_DerivedMesh.h b/source/blender/blenkernel/BKE_DerivedMesh.h index 5e210cb3589..02bfe2a44f9 100644 --- a/source/blender/blenkernel/BKE_DerivedMesh.h +++ b/source/blender/blenkernel/BKE_DerivedMesh.h @@ -1,5 +1,5 @@ /** - * $$ + * $Id$ * * ***** BEGIN GPL/BL DUAL LICENSE BLOCK ***** * @@ -39,6 +39,8 @@ * determines whether to draw the edge (this predicate can * also set color, etc). This will be slightly more general * and allow some of the functions to be collapsed. + * o Once accessor functions are added then single element draw + * functions can be implemented using primitive accessors. */ struct Object; |