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authorM.G. Kishalmi <lmg@kishalmi.net>2011-02-14 21:18:46 +0300
committerM.G. Kishalmi <lmg@kishalmi.net>2011-02-14 21:18:46 +0300
commit20553d4064e790f42fe707b8b6c5e6451e983eb7 (patch)
tree8453025eb4106b26ed323a16da222153f117ab81 /source/blender/blenkernel/BKE_DerivedMesh.h
parent8b7482892b2ecb456be60b42fe1625156d19e954 (diff)
This commit will switch blender to use tangent space generated within
the two files mikktspace.h and mikktspace.c. These are standalone files which can be redistributed into any other application and regenerate the same tangent spaces. The implementation is independent of the ordering of faces and the vertex ordering of faces.
Diffstat (limited to 'source/blender/blenkernel/BKE_DerivedMesh.h')
-rw-r--r--source/blender/blenkernel/BKE_DerivedMesh.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/blenkernel/BKE_DerivedMesh.h b/source/blender/blenkernel/BKE_DerivedMesh.h
index 79e9b11d4db..1f56c164fcc 100644
--- a/source/blender/blenkernel/BKE_DerivedMesh.h
+++ b/source/blender/blenkernel/BKE_DerivedMesh.h
@@ -533,7 +533,7 @@ typedef struct DMVertexAttribs {
} mcol[MAX_MCOL];
struct {
- float (*array)[3];
+ float (*array)[4];
int emOffset, glIndex;
} tang;