diff options
author | Sergey Sharybin <sergey.vfx@gmail.com> | 2019-11-29 13:42:18 +0300 |
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committer | Sergey Sharybin <sergey.vfx@gmail.com> | 2019-11-29 16:39:54 +0300 |
commit | fc2b966fc7235a99d73e9d40736adf70f86ce506 (patch) | |
tree | ba45269d4097bddcd39515c3d6f88c31bd254185 /source/blender/blenkernel/BKE_action.h | |
parent | ff9d33a77cacc57c2eab2d92cd9742f9e901efe4 (diff) |
Refactor: Add C++ guard code to headers
C++ is used more and more, and it is becoming more and more annoying to
keep track of whether header have C++ guard or not.
Is easier and more clear to be consistent in all headers and have such
guards in all headers.
Diffstat (limited to 'source/blender/blenkernel/BKE_action.h')
-rw-r--r-- | source/blender/blenkernel/BKE_action.h | 9 |
1 files changed, 4 insertions, 5 deletions
diff --git a/source/blender/blenkernel/BKE_action.h b/source/blender/blenkernel/BKE_action.h index b7139d5bbf6..fdfea95937b 100644 --- a/source/blender/blenkernel/BKE_action.h +++ b/source/blender/blenkernel/BKE_action.h @@ -25,6 +25,10 @@ * \brief Blender kernel action and pose functionality. */ +#ifdef __cplusplus +extern "C" { +#endif + #include "DNA_listBase.h" /* The following structures are defined in DNA_action_types.h, and DNA_anim_types.h */ @@ -38,11 +42,6 @@ struct bPose; struct bPoseChannel; struct bPoseChannel_Runtime; -/* Kernel prototypes */ -#ifdef __cplusplus -extern "C" { -#endif - /* Action Lib Stuff ----------------- */ /* Allocate a new bAction with the given name */ |