Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
authorTon Roosendaal <ton@blender.org>2005-11-16 01:39:20 +0300
committerTon Roosendaal <ton@blender.org>2005-11-16 01:39:20 +0300
commitb474f95c84a91399ec28ebaaf05bbde88aa73c69 (patch)
treeb6aeae105d2573cb8ac7e89fc86724daede91dbe /source/blender/blenkernel/BKE_action.h
parenta8df21833545d43128a0f56a03042294fbc77c85 (diff)
Revision of NLA stride option.
Previously, using the "Stride Bone" tried to get that Bone motionless on the path by correcting the internal time of the Action. This however caused too many problems, especially with irregular walks. The new system also tries to keep the Stride Bone motionless, but this by moving the entire armature, and not changing the timing of the Action. Give much nicer results. :) To make editing Strides easier, I've added a new option in the NLA panel to disable the path. This way you can quickly switch to editing the action itself (keying the stride bone) and viewing the result.
Diffstat (limited to 'source/blender/blenkernel/BKE_action.h')
-rw-r--r--source/blender/blenkernel/BKE_action.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/blenkernel/BKE_action.h b/source/blender/blenkernel/BKE_action.h
index 996b033f3e9..b6e0aded1b8 100644
--- a/source/blender/blenkernel/BKE_action.h
+++ b/source/blender/blenkernel/BKE_action.h
@@ -133,7 +133,7 @@ struct bActionChannel *get_action_channel(struct bAction *act, const char *name
struct bActionChannel *verify_action_channel(struct bAction *act, const char *name);
/* exported for game engine */
-void blend_poses(struct bPose *dst, const struct bPose *src, float srcweight, short mode);
+void blend_poses(struct bPose *dst, struct bPose *src, float srcweight, short mode);
void extract_pose_from_pose(struct bPose *pose, const struct bPose *src);
/* map global time (frame nr) to strip converted time, doesn't clip */