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authorJoshua Leung <aligorith@gmail.com>2011-03-13 15:22:57 +0300
committerJoshua Leung <aligorith@gmail.com>2011-03-13 15:22:57 +0300
commit2144b23f514005958e5ec962528599d6623bf15b (patch)
treeedad887fa16628cf41d2ad425fb4db711305a27a /source/blender/blenkernel/BKE_action.h
parent4cfa5d55e60b4b51e64da347d51991a8713e26b6 (diff)
Pose Sliding Tools - Custom Property Support + Other bugfixes
- Custom properties are now affected by the Pose Sliding tools too. This is now more important to support, given that modern rigs use these a lot for facial expressions/posing. By and large, this should work fine, though discrete integer values may experience a bit of trouble - Fixed potential bugs with the code which detects which F-Curves are relevant to a PoseBone's transforms (+ custom props). This was prone to being tricked by certain setups if the names of the bones contained some of the keywords these were searching for. - Shuffled some code around: moved bulk of logic out of vec3 case into new function for single-value, since it was really doing per axis already
Diffstat (limited to 'source/blender/blenkernel/BKE_action.h')
-rw-r--r--source/blender/blenkernel/BKE_action.h8
1 files changed, 7 insertions, 1 deletions
diff --git a/source/blender/blenkernel/BKE_action.h b/source/blender/blenkernel/BKE_action.h
index 59da97d8b09..698f0f0fecf 100644
--- a/source/blender/blenkernel/BKE_action.h
+++ b/source/blender/blenkernel/BKE_action.h
@@ -82,9 +82,15 @@ typedef enum eAction_TransformFlags {
ACT_TRANS_ROT = (1<<1),
/* scaling */
ACT_TRANS_SCALE = (1<<2),
+
+ /* strictly not a transform, but custom properties are also
+ * quite often used in modern rigs
+ */
+ ACT_TRANS_PROP = (1<<3),
/* all flags */
- ACT_TRANS_ALL = (ACT_TRANS_LOC|ACT_TRANS_ROT|ACT_TRANS_SCALE),
+ ACT_TRANS_ONLY = (ACT_TRANS_LOC|ACT_TRANS_ROT|ACT_TRANS_SCALE),
+ ACT_TRANS_ALL = (ACT_TRANS_ONLY|ACT_TRANS_PROP)
} eAction_TransformFlags;
/* Return flags indicating which transforms the given object/posechannel has