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authorCampbell Barton <ideasman42@gmail.com>2021-03-26 05:12:56 +0300
committerCampbell Barton <ideasman42@gmail.com>2021-03-26 05:37:40 +0300
commite18091650b92ee88339d1c8032572dabce21362a (patch)
tree5d1afc2c9e2bdebd638bfeb17a6d4bfd94f21624 /source/blender/blenkernel/BKE_action.h
parentff017df318d5e2dce8c918735e363c0e43458a7c (diff)
Animation: action mirror RNA API using pose contents
This adds a new RNA method `Action.flip_with_pose(ob)` to flip the action channels that control a pose. The rest-pose is used to properly flip the bones transformation. This is useful as a way to flip actions used in pose libraries, so the same action need not be included for each side. Reviewed By: sybren Ref D10781
Diffstat (limited to 'source/blender/blenkernel/BKE_action.h')
-rw-r--r--source/blender/blenkernel/BKE_action.h3
1 files changed, 3 insertions, 0 deletions
diff --git a/source/blender/blenkernel/BKE_action.h b/source/blender/blenkernel/BKE_action.h
index 717cfa607ad..62315643647 100644
--- a/source/blender/blenkernel/BKE_action.h
+++ b/source/blender/blenkernel/BKE_action.h
@@ -227,6 +227,9 @@ void BKE_pose_blend_read_data(struct BlendDataReader *reader, struct bPose *pose
void BKE_pose_blend_read_lib(struct BlendLibReader *reader, struct Object *ob, struct bPose *pose);
void BKE_pose_blend_read_expand(struct BlendExpander *expander, struct bPose *pose);
+/* action_mirror.c */
+void BKE_action_flip_with_pose(struct bAction *act, struct Object *ob_arm);
+
#ifdef __cplusplus
};
#endif