diff options
author | Chris Want <cwant@ualberta.ca> | 2004-01-02 23:57:43 +0300 |
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committer | Chris Want <cwant@ualberta.ca> | 2004-01-02 23:57:43 +0300 |
commit | 171ee6e2dfa53744aecd53f58f6b42143a89a900 (patch) | |
tree | 123d3a447ee083eecd2310060264422d5d7e4fdf /source/blender/blenkernel/BKE_action.h | |
parent | b9f98c3545bbcb762b4fc98ad4462ccae4d270c0 (diff) |
Fixed the goofy way the function prototypes in these files were done
Diffstat (limited to 'source/blender/blenkernel/BKE_action.h')
-rw-r--r-- | source/blender/blenkernel/BKE_action.h | 106 |
1 files changed, 23 insertions, 83 deletions
diff --git a/source/blender/blenkernel/BKE_action.h b/source/blender/blenkernel/BKE_action.h index 50a025c5356..0a187450c79 100644 --- a/source/blender/blenkernel/BKE_action.h +++ b/source/blender/blenkernel/BKE_action.h @@ -59,114 +59,70 @@ extern "C" { * Allocate a new pose channel on the heap and binary copy the * contents of the src pose channel. */ - struct bPoseChannel * -copy_pose_channel ( - const struct bPoseChannel *src -); +struct bPoseChannel *copy_pose_channel(const struct bPoseChannel *src); /** * Removes and deallocates all channels from a pose. * Does not free the pose itself. */ - void -clear_pose ( - struct bPose *pose -); +void clear_pose(struct bPose *pose); /* Sets the value of a pose channel */ - struct bPoseChannel * -set_pose_channel ( - struct bPose *pose, - struct bPoseChannel *chan -); +struct bPoseChannel *set_pose_channel(struct bPose *pose, + struct bPoseChannel *chan); /** * Allocate a new pose on the heap, and copy the src pose and it's channels * into the new pose. *dst is set to the newly allocated structure. */ - void -copy_pose( - struct bPose **dst, - const struct bPose *src, - int copyconstraints -); +void copy_pose(struct bPose **dst, const struct bPose *src, + int copyconstraints); /** * Deallocate the action's channels including constraint channels. * does not free the action structure. */ - void -free_action( - struct bAction * id -); +void free_action(struct bAction * id); - void -make_local_action( - struct bAction *act -); +void make_local_action(struct bAction *act); - void -do_all_actions( - void -); +void do_all_actions(void); /** * Return a pointer to the pose channel of the given name * from this pose. */ - - struct bPoseChannel * -get_pose_channel ( - const struct bPose *pose, - const char *name -); +struct bPoseChannel *get_pose_channel(const struct bPose *pose, + const char *name); /** * Looks to see if the channel with the given name * already exists in this pose - if not a new one is * allocated and initialized. */ - void -verify_pose_channel ( - struct bPose* pose, - const char* name -); +void verify_pose_channel(struct bPose* pose, const char* name); /** * Allocate a new bAction on the heap and copy * the contents of src into it. If src is NULL NULL is returned. */ - struct bAction* -copy_action( - const struct bAction *src -); +struct bAction *copy_action(const struct bAction *src); /** * Some kind of bounding box operation on the action. */ +float calc_action_start(const struct bAction *act); - float -calc_action_start ( - const struct bAction *act -); - - float -calc_action_end ( - const struct bAction *act -); +float calc_action_end(const struct bAction *act); /** * Evaluate the pose from the given action. * If the pose does not exist, a new one is created. * Some deep calls into blender are made here. */ - void -get_pose_from_action ( - struct bPose **pose, - struct bAction *act, - float ctime -); +void get_pose_from_action(struct bPose **pose, struct bAction *act, + float ctime); /** * I think this duplicates the src into *pose. @@ -174,40 +130,24 @@ get_pose_from_action ( * If the pose does not contain channels from src * new channels are created. */ - void -get_pose_from_pose ( - struct bPose **pose, - const struct bPose *src -); +void get_pose_from_pose(struct bPose **pose, const struct bPose *src); - void -clear_pose_constraint_status ( - struct Object *ob -); +void clear_pose_constraint_status(struct Object *ob); /** * Blends the common subset of channels from dst and src. * and writes result to dst. */ - void -blend_poses ( - struct bPose *dst, - const struct bPose *src, - float srcweight, - short mode -); +void blend_poses(struct bPose *dst, const struct bPose *src, + float srcweight, short mode); /** * Iterate through the action channels of the action * and return the channel with the given name. * Returns NULL if no channel. */ - - struct bActionChannel * -get_named_actionchannel ( - struct bAction *act, - const char *name -); +struct bActionChannel *get_named_actionchannel(struct bAction *act, + const char *name); #ifdef __cplusplus }; |