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authorJoshua Leung <aligorith@gmail.com>2011-11-12 08:40:53 +0400
committerJoshua Leung <aligorith@gmail.com>2011-11-12 08:40:53 +0400
commit8da281210063e3216d19848ecc82545fb1aeb58f (patch)
tree2b7d10e08685c0980c2cee21aeb846d66a51d97a /source/blender/blenkernel/BKE_anim.h
parent4e83c67baa9ee50d9f1620186ce71de68c21202f (diff)
Bugfix [#29125] Motion paths odd behaviour
* Made it impossible to try to calculate/create new motion paths lasting 0 frames (i.e. 250 to 250) since we cannot allocate a zero-length array for these. Start frame can now be at most end-frame - 1, and end frame at least start frame + 1 * If an invalid configuration does occur, warnings/reports will now be issued in response to this instead of silently failing (as per this bugreport).
Diffstat (limited to 'source/blender/blenkernel/BKE_anim.h')
-rw-r--r--source/blender/blenkernel/BKE_anim.h3
1 files changed, 2 insertions, 1 deletions
diff --git a/source/blender/blenkernel/BKE_anim.h b/source/blender/blenkernel/BKE_anim.h
index 44aebdf6205..c2b4e30ef3b 100644
--- a/source/blender/blenkernel/BKE_anim.h
+++ b/source/blender/blenkernel/BKE_anim.h
@@ -40,6 +40,7 @@ struct ListBase;
struct bAnimVizSettings;
struct bMotionPath;
struct bPoseChannel;
+struct ReportList;
/* ---------------------------------------------------- */
/* Animation Visualisation */
@@ -49,7 +50,7 @@ void animviz_settings_init(struct bAnimVizSettings *avs);
void animviz_free_motionpath_cache(struct bMotionPath *mpath);
void animviz_free_motionpath(struct bMotionPath *mpath);
-struct bMotionPath *animviz_verify_motionpaths(struct Scene *scene, struct Object *ob, struct bPoseChannel *pchan);
+struct bMotionPath *animviz_verify_motionpaths(struct ReportList *reports, struct Scene *scene, struct Object *ob, struct bPoseChannel *pchan);
void animviz_get_object_motionpaths(struct Object *ob, ListBase *targets);
void animviz_calc_motionpaths(struct Scene *scene, ListBase *targets);