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author | Sybren A. Stüvel <sybren@blender.org> | 2021-07-12 12:28:15 +0300 |
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committer | Sybren A. Stüvel <sybren@blender.org> | 2021-07-15 17:12:36 +0300 |
commit | 9473c61b366cb3d55bac873e4a6cebd77595ee0d (patch) | |
tree | 1045a156de352308c82c0373f277ed936f8b548b /source/blender/blenkernel/BKE_animsys.h | |
parent | b40e05fcd134e5b9d5aac7ba9e5f45e4e9733607 (diff) |
Animation: apply pose to all or selected bones of armature
New function `BKE_pose_apply_action_all_bones()`, which will be
necessary for the upcoming pose library v2.0.
This renames the function `BKE_pose_apply_action` to
`BKE_pose_apply_action_selected_bones`, to reflect that it only works on
selected bones, to contrast it to the new function.
Diffstat (limited to 'source/blender/blenkernel/BKE_animsys.h')
0 files changed, 0 insertions, 0 deletions