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author | Joshua Leung <aligorith@gmail.com> | 2009-01-17 08:36:58 +0300 |
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committer | Joshua Leung <aligorith@gmail.com> | 2009-01-17 08:36:58 +0300 |
commit | 023765eb48f277168ea4e937f153b3333361d534 (patch) | |
tree | 8e9774d694593fa6febbb8f43211f632f6e62d88 /source/blender/blenkernel/BKE_animsys.h | |
parent | ee180ff5ac140f5f19d9a00eb2b914760b06dc77 (diff) |
2.5 - AnimData fixes
* Made AnimData blocks be stored as pointer instead of directly in the ID-datablock, so that fewer files will need to be recompiled everytime some animation settings change.
* Tried to fix some of the compiler errors that pop up in Yafray code. If this commit doesn't fix it, just disable Yafray code for now (WITH_BF_YAFRAY=0 for scons)...
Diffstat (limited to 'source/blender/blenkernel/BKE_animsys.h')
-rw-r--r-- | source/blender/blenkernel/BKE_animsys.h | 3 |
1 files changed, 3 insertions, 0 deletions
diff --git a/source/blender/blenkernel/BKE_animsys.h b/source/blender/blenkernel/BKE_animsys.h index bdb39cd5982..f8a5d91bfa5 100644 --- a/source/blender/blenkernel/BKE_animsys.h +++ b/source/blender/blenkernel/BKE_animsys.h @@ -16,6 +16,9 @@ struct AnimData; /* Get AnimData from the given ID-block. */ struct AnimData *BKE_animdata_from_id(struct ID *id); +/* Add AnimData to the given ID-block */ +struct AnimData *BKE_id_add_animdata(struct ID *id); + /* ************************************* */ // TODO: overrides, remapping, and path-finding api's |